Rubicon Rumble Jam
#25502 posted by
skacky on 2015/04/13 13:39:00
<skacky> would a rubicon jam also interest people?
<skacky> make something evil with rubicon
<skacky> could even make it work with rrp
<Daz_> rubicon jam could be cool
<Daz_> I agree it would need to be for a mod
<Daz_> for enemy variety
<skacky> floyds
<Daz_> heh
<skacky> they look so stupid but I love them
<Daz_> hehe
<Daz_> I agree, they are cool
The Source In The RRP Download
#25503 posted by
ijed on 2015/04/13 14:41:14
Is clean and ready to use, although the editing guide got stuck in a separate download somewhere.
That's a cool Unity video, thanks.
#25504 posted by
quaketree on 2015/04/14 09:18:12
I suggest "Louis Vuitton" being in a post should prevent the post from being made at all.
Hey now, let's not get too rash. Someday some of us might need a good bag at a reasonable price.
And by some of us I of course mean Shambler...
#25507 posted by
Lunaran on 2015/04/15 23:41:36
It's as if the lead designer arrived at work on day one, sat down at his desk, sharpened a pencil, threw up his hands and said "well, I can't think of anything."
I have loved this quote for years.
Quake II Jump
#25508 posted by CrackSmoker on 2015/04/20 03:20:40
Hey, please come play on German Q2 Jump. We all speak english here and even fellas from tastyspleen come jump with us.
adrenjumps are great maps to play, they're mine!
connect 195.93.242.155:27910
Quake II Jumping! The only skillful jump game!
#25509 posted by
Lunaran on 2015/04/20 16:20:55
One thing I do like more about Quake2 than Quake is the extra handful of movement bugs. Ledge double jumping is just neat.
Quake 2 Movement
Is weird, moving down a sloped surface is very clunky
#25511 posted by
metlslime on 2015/04/20 19:16:10
Not really a bug, i always liked that if you hit the front of a step mid-air, you can still step up onto it.
It solves that annoying problem in quake dm4 where if you drop into a sunken grate, you have to hit the bottom before you can step out of it.
Also makes it possible to make jumps that you would have narrowly missed.
I was tempted to add it to fitzquake but, since it changes gameplay, i decided it was a bad idea.
Day Of The Lords?
#25512 posted by Ionous at work on 2015/04/21 13:37:37
Jam 6: Day of the Lords
I'm in!
Web Hosting.
So I'm considering getting web hosting. I have no real interest in running a server, just somewhere easy to have a website. Preferably free, if not free then low cost.
Suggestions?
Ask Sleepwalkr
#25515 posted by
DaZ on 2015/04/23 13:15:54
if he is still hosting dudes on fov120
Opinion Poll
#25517 posted by
Lunaran on 2015/04/23 21:03:15
Orange is a very bright shade of brown: (y/n)
All Of Valve Games
are essentially quake.
I'm assuming that is the connection you're making?
Though It Upsets Me For Some Reason
#25520 posted by
RickyT33 on 2015/04/23 21:16:35
Yes
#25521 posted by
- on 2015/04/23 22:47:36
http://scampie.net/etc/orange.png
All the brown/tan swatches I tested were between red and yellow, which is clearly orange territory.
5th Elephant
#25522 posted by megaman on 2015/04/24 12:39:35
github pages?
Https://twitter.com/hashtag/Q1RetroJam3?src=hash
#25524 posted by
Shambler on 2015/04/26 17:27:24
Go Map!
Transmissions : Element 120
#25525 posted by
DaZ on 2015/04/28 00:27:19
http://www.transmissions-element120.com/
is a stand alone Half-Life 2 mod where your gravity gun is turned into something all together more Quakey.
One of the best source mods I've played for quite some time, and certainly the most beautiful one in recent memory. I recommend! It'll take you around 1 - 1.5 hours to play through.
#25526 posted by
metlslime on 2015/04/28 00:59:08
ah, so it's the Air Fist mod from 1997 but with real levels designed around it :)