#25304 posted by JneeraZ on 2015/03/16 12:38:03
Oh, I mean a scene in UE4 ... I'm trying to get something done so I can enter the Polycount Throne Room challenge.
My fail train of bad decisions and missteps can be viewed here :
http://www.polycount.com/forum/showthread.php?t=146958
Most recent shots live here:
http://www.polycount.com/forum/showpost.php?p=2266143&postcount=90
 Wow
#25305 posted by nitin on 2015/03/16 13:54:40
that looks really nice.
#25306 posted by JneeraZ on 2015/03/16 15:28:33
I hung it out like bait over the various artist tanks I frequent and they gave me several pages of feedback and suggestions for improvements.
Going to have to bang on this a little more...
 Willem
#25307 posted by Zwiffle on 2015/03/16 16:43:29
I want to go to there.
Would be great for an Oculus Rift/Vive/VR Commodore 64 emulator.
 Warren
#25308 posted by mfx on 2015/03/16 16:46:08
Great design, lovely, lovely. Now make the keyboard really dirty, like you know, pizzaboxes and empty coke and cigs all over..
#25309 posted by mfx on 2015/03/16 17:56:08
 High Quality Bait.
Keep it up Warren.
 Yeah...
#25311 posted by ijed on 2015/03/17 13:13:12
You need it to have that greasy, sweaty tarnish that collected on the plastics of the era. On the keyboard in the centre of the keys and across the surface of the floppy.
The ring stains from the can are good, but maybe another on the surface of the desk where a too-hot coffee cup burned the Formica.
Extra points if you can knock a lump out of the corner of the desk to reveal the crumbling chipboard inside.
 And...
#25312 posted by ijed on 2015/03/17 13:16:48
The cans look too small in their proportions - the rim should be a bit deeper, the hole a little wider (wheres the ring pull!?) and they also seem to have something off with their scale in relation to the rest of the scene, but I can't put my finger on it.
 Yeah.
#25313 posted by Shambler on 2015/03/17 13:32:51
Ijed needs the deeper rim and the wider hole for sure.
 Careful Shambler
#25314 posted by ijed on 2015/03/17 14:49:36
Don't cut your tongue on the hole.
#25315 posted by mfx on 2015/03/18 15:20:35
Hey there. I found something while remaking e3m2:
http://imgur.com/qisG5SH
these initials i found inside a brush, they dont show up in the bsp. Anybody knows who is adressed?
 SW
#25316 posted by Mike Woodham on 2015/03/18 17:01:35
That's great.
Did you happen across it, or were you looking?
 Could Also Be "MS"
#25317 posted by Kinn on 2015/03/18 17:08:20
hehe
 Not Been Looking For It
#25318 posted by mfx on 2015/03/18 17:18:29
just stumbled upon. Maybe its American McGees girl back then, who knows?
 Aha
#25319 posted by ijed on 2015/03/18 19:53:48
I found those once as well - inside the Zombie Vault.
 Fascinating!
#25320 posted by Spirit on 2015/03/18 21:17:47
#25321 posted by - on 2015/03/18 21:30:47
It means Southwest. It's one of those old 'map' things, such as putting dragons off in the void, and doing projections that make the player start area seem larger and more important than the rest of the level.
 Interesting
#25322 posted by Kinn on 2015/03/18 21:36:40
never 'eard of any of those things.
 Qonqueror Jam
#25323 posted by Zwiffle on 2015/03/18 21:43:44
Is this happening? I got my workflow set up and everything last weekend :(
#25324 posted by JneeraZ on 2015/03/18 23:01:12
"It means Southwest. It's one of those old 'map' things, such as putting dragons off in the void, and doing projections that make the player start area seem larger and more important than the rest of the level."
Can you explain further? I don't get it. What does it do?
#25325 posted by - on 2015/03/19 00:47:58
It lets you know that that side of the map is pointing toward the southwest.
#25326 posted by JneeraZ on 2015/03/19 00:51:41
I feel like I'm being trolled. That's ridiculous.
 Yeah
#25327 posted by Kinn on 2015/03/19 01:01:52
also, what do you mean by dragons in the void and projections and whatnot?
i feel like i've missed out on an important part of mapping history
Maybe it means Sleepwalkr... what if he's time travelling?
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