Romero New Shooter?
Holy Shit, YES!!!
#25202 posted by negke on 2015/02/28 20:13:14
For some this is a dream come true, for others it's a nightmare.
#25204 posted by JneeraZ on 2015/02/28 21:01:02
That's ... actually pretty cool.
Yes But.
#25205 posted by Shambler on 2015/02/28 21:12:55
Could you combine that with the mod that made all the other enemies Spawn?
Why Cant
#25206 posted by ijed on 2015/02/28 23:53:07
You turn into a crate though?
Http://www.moddb.com/mods/tarbaby-quake
#25207 posted by PuLSaR on 2015/03/01 00:05:56
Wow, that's cool. But why does tarbaby have an icon of a quake guy?
#25208 posted by Kinn on 2015/03/01 00:38:15
But why does tarbaby have an icon of a quake guy?
Because that's how he wants to express himself, and who are we to judge?
Lol
#25209 posted by Tronyn on 2015/03/01 01:45:24
he is a tarbaby that sexually identifies as a human
watched the video, this mod looks awesome. imagine deathmatch in it!
Monsters vs Rangers would have been a good game mode.
Imagine different classes, nail ranger, rocket ranger etc etc.
Vs different monsters.
I imagine it would be like TFC a little bit.
#25211 posted by Lunaran on 2015/03/01 04:45:36
the other cis tarbabykin ostracized him ... now he's going to give them a safe space
IN HELL
Lol
#25212 posted by Tronyn on 2015/03/01 08:35:35
Lunaran, you have my axe. I remember, back in the whirlwind of the years, hearing that you were a bit moody, but I would call that more just like "awesome" and "sincere." Long live sarcasm, especially as a defense against the PC-warriors. A tarbaby seems like a great symbol for this generational conflict: we are able to imagine all kinds of shit but we don't make a huge deal out of it. THEY on the other hand, troll for sympathy and extra rights, imagining that they are the centre of the universe.
Tronyn
Stop triggering me!
#25214 posted by JneeraZ on 2015/03/01 13:22:51
Tronyn - The drunk thread is over there. *points*
Triggering, Awesome Concept (I Wonder If The Universe/reality Cares)
#25215 posted by Tronyn on 2015/03/01 15:08:27
Thanks Willem, I'm recovered by now. Still think millennial slacktivists are hypersensitive poser idiots, but less inclined to express that now (err wait...). Now go map!
How About A Shub Mod?
#25216 posted by generic on 2015/03/01 15:11:50
You just sit around for eons waiting to be telefragged by a lone space marine ;)
#25217 posted by Spirit on 2015/03/01 15:17:22
Tronyn, you sober? Congrats!
#25218 posted by JneeraZ on 2015/03/01 15:54:22
generic - Nice! What it lacks in gameplay it makes up for in ... ambiance.
Tronyn :(
#25219 posted by Lunaran on 2015/03/01 18:54:52
Nemesant?
#25220 posted by arkngt on 2015/03/02 12:56:37
Anyone who have played Zerst�rer recently - or have a good memory?
I'm replaying Quake and some of my favorite SP maps after a hiatus of several years. One of those favorites being Zerst�rer, but I'm stuck in the Among the Dead map, specifically the part when you face your first Nemesant in small, locked room. I just don't stand a chance against it - and I have no room to manoeuvre in either. Am I missing some kind of trick you should use to beat it?
Can't recall this issue from previous play throughs - but perhaps I just suck at playing Quake now.
Is That The One
#25221 posted by ijed on 2015/03/02 13:09:04
With the little basin thing at one end and the altar in the middle?
There's no real tactics against the Nemesant's as I remember, just throw all the ammo you have at them.
The bouncing lavabomb attack is goofy but does a lot of damage but the real danger is the forcewall attack.
Thats the one that sucks you into the middle and then explodes. The best way to deal with it is sprint forwards, even if that sounds counter intuitive since it gets you close to the Nemesant. Which means DBS is your friend (cos I think by that point you don't have TB).
If its the fight I'm thinking of then I suspect I just godded it back in the day after the Nth reload.
If you don't have a decent health and armour surplus then you probably can't complete it.
Its got cool sounds and ideas behind it, but the implementation isn't the best.
Moody Matt
#25222 posted by negke on 2015/03/02 13:24:59
...essentially Speedy wearing nose glasses.
What Ijed Said
It's a pretty unfair monster to fight.
#25224 posted by arkngt on 2015/03/02 16:04:00
OK, thanks. Yes, it's a minimal room with an altar. I'd need more nails and health. Might reload from an earlier save. Otherwise, godmode.
#25225 posted by arkngt on 2015/03/02 18:17:54
OK, so I managed the fight just by circle strafing like crazy. Turned out the Nemesant was rather squishy. But it also turned out that my char died a couple of seconds later after a fall, so very annoying end to that level IMO.
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