Shub Niggurath ?
#25068 posted by Killes on 2015/01/15 14:03:06
Well
#25069 posted by
Kinn on 2015/01/15 14:06:16
It definitely has the "Of the Woods" bit nailed.
Ijed
That's Rhogog 1.0, innit?
What Happens When You Search For OTP
5th
#25074 posted by anonymous user on 2015/01/17 15:11:59
Why?
The Url Is All You Need To Know
#25077 posted by anonymous user on 2015/01/20 23:43:40
#25078 posted by
Lunaran on 2015/01/21 01:02:46
so began the most elaborate wolfenstein viral marketing campaign yet
#25079 posted by
- on 2015/01/21 01:57:22
The national socialists and undead communists have teamed up to smash capitalism? It's every conservative pundit's worst fears realized! And only the true blooded American hero, Wolf "BJ" Einstein, can stop them!
Every Map In Half-life Singleplayer
Lol
#25081 posted by
Kinn on 2015/01/21 13:57:39
has anyone put the entirety of Quake into a single BSP(2) yet? I know they've done the individual episodes.
Fuck That
Put Rubicon 2 into one BSP2.
#25083 posted by
JneeraZ on 2015/01/21 14:04:13
I can't believe that works ... I guess Valve laid the world out correctly in terms of spatial relationships?
I wonder if it's playable.
It Looks Like It's Intersecting Quite A Lot Actually :-/
#25084 posted by
czg on 2015/01/21 14:20:44
And the dam is at the bottom of the mass.
#25085 posted by
JneeraZ on 2015/01/21 14:30:19
Yeah, here and there a little ... but it's not bad!
#25087 posted by
Lunaran on 2015/01/21 16:22:15
The people who defend crunch are almost always leads, ie, the people who are most directly excused from having to do their jobs properly by the 'validity' of crunch time. That or young lifers who don't yet have families or interests outside of games who wouldn't know what to do with 100 hours of free time per week anyway. These usually go on to become leads.
Crunch is massive schedule overruns, nothing more. in any other industry it's met with the people in charge of the schedule losing their jobs. (except, of course, in US government contracting.)
#25088 posted by
JneeraZ on 2015/01/21 16:26:35
I recently ran across someone who told me about Bully at Rockstar. 18 hours a day for 2 years. That's a soul destroying crunch - and he happily defended it. He said it was hard work but we should all be grateful to have jobs doing what we love, so it was worth it.
He got a completion bonus that was enough to buy a whole new car.
I couldn't fucking believe it.
A new mid-range car for 2 years of my every waking hour? Die in a fire.
#25089 posted by
JneeraZ on 2015/01/21 16:27:02
Oh, 18 hours a day / 7 days a week.
I spend 10 hours a day in a call centre... then I come home and spend about 18 on my computer making maps.
Pretty certain I could crunch for 2 years, though I'd want money to be flowing like water.
#25091 posted by
JneeraZ on 2015/01/21 16:38:30
It's different when you can't leave and you have to work on what you're being told to work on. It sucks. Hard.
#25092 posted by
Kinn on 2015/01/21 16:41:22
I worked at a company for 6 years - spent probably a total of 2 of those years in evenings + weekend crunch time, and it was unpaid overtime, all the time.
I don't know of many games companies in the UK that actually pay overtime.