Trivia
#1 posted by negke on 2010/12/15 21:53:03
Fyi
#2 posted by necros on 2010/12/15 22:02:26
this map is awesome. i give you 37 fiends.
3rd Pic Is Awesome
#3 posted by nitin on 2010/12/15 23:13:57
Sunlight
Yay, a new Quake map!
On the sunlight: the 'after' screenshots look way better imo.
It's 1 am here and I need to get up early tomorrow so ima play this tomorrow when I have time and can enjoy it. Looking forward to it!
HOT SHIT
#5 posted by Zwiffle on 2010/12/16 02:42:24
Good map negke, blows what I'm workin on out of the water. -_-;;
Kind of confusing, found 0 secrets, ran out of ammo a couple times, but never died. The final generator thing was tricky to figure out (although it was pretty obvious in retrospect.) Good bit of .prog tricks near the end.
More plz!
#6 posted by Trinca on 2010/12/16 10:18:05
oh my oh my 2� and 3rd shoot are to much for me...(to sexy)
can't wait to get home and play it!
#7 posted by gb on 2010/12/16 11:43:57
negke maps are where it's at atm.
Had A Play Last Ngiht
#8 posted by RickyT33 on 2010/12/16 11:53:48
TBH I was distracted by all of the hires trimmings in Darkplaces. I was playing with Reforged monster skins, QRP textures with normals, reliefemapping and rtlights ON. <30fps :O
Unfortunately the widely used floor texture and the 64deep metal wall texture have no hi-res versions. Still looked awesome though! :D :D :D
I think I need to run through it in Fitz TBF, or Quakespasm.
I will have a proper look at this later on :)
Shambler-dodging is fun!
Very Good.
#9 posted by Shambler on 2010/12/16 13:18:10
1. I still hate lava.
2. I'm starting to like Spawns a bit less now. I died once at a Spawn.
Like someone said, I ended up running out of ammo and somehow surviving. I also ran out of health but that was me being a dick. I liked the gameplay a lot overall, varied and interesting. The ending was nicely balanced for a change, yay!! I got 3/6 secrets, I think secrets were awkward in this map because of the varied styles and trims and details so it's hard to know what might be a trigger.
Architecture was good often great although it did show it's disparate origins. Some of the details and designs were proper negke awesomeness, although not always consistent. Good stuff neggers!
Quad Damage Enpowering My Fist
#10 posted by kaffikopp on 2010/12/16 15:04:42
Yay a new Q1SP, and a very good one too!
This map certainly had me on my toes throughout pretty much the entire run. I'd say I stood a good chance of making it through without dying, except I managed to screw up a jump above lava... oh, and the Shambler Surprise at the very end got me. I never ran completely out of ammo, although it was pretty close. All in all, a good, challenging map!
[URL=http://www.quaketastic.com/upload/files/demos/mappi2_bern.zip]Skill3 Demo[/URL] for you!
God Damn It
#11 posted by kaffikopp on 2010/12/16 15:07:46
[URL]http://www.quaketastic.com/upload/files/demos/mappi2_bern.zip[/URL]
Nicely Done.
#12 posted by Shambler on 2010/12/16 15:48:32
Keep at it Bernsten...
#13 posted by kaffikopp on 2010/12/16 15:52:12
If you wish!
No really, last time I posted a demo it worked perfectly. One more time: http://www.quaketastic.com/upload/files/demos/mappi2_bern.zip
If it still doesn't work, it's "mappi2_bern.zip" under the "demos" folder.
Should've been an edit post function...
#14 posted by Spirit on 2010/12/16 16:24:52
There is a preview function and you can see how the tags work on http://celephais.net/board/faq.php
#15 posted by kaffikopp on 2010/12/16 16:47:29
Thanks. I feel stupid now, should've thought about checking out the FAQ... or at the very least notice the preview button. Oh well, live and learn I guess!
Great Map
Great architecture and fun gameplay. Some good ideas like the cable thingie. I love the architecture of the small elevator room that leads to the boss room. Many other places were impressive as well, e.g. some of the areas with those spikes.
And it is the first map in quite a while that I'll replay on a harder skill than 'easy'. (It was easy on easy, which is great.)
18:26, 2/6, 76/76 (The secrets I found were SNG and LG.)
Thanks for this release, Negke!
(I could see parts of the map through the lava near silver key but that may be my messed up config.)
Floating Key Model?
#17 posted by jakub on 2010/12/16 20:46:46
nice a detailed map. got killed by a flying key model with lighting attack near quad... is it o.k. or it's some model mismatch bug?
GREAT !
#18 posted by Barnak on 2010/12/16 20:50:34
Hey hey ! This is a great map. Another one in my permanent collection. Thanks a lot negke !!
I played the map today in a classroom full of students doing their final physics exam for this semester. I was running Quake without sound, on a MacBook Pro while watching the students, LOL !
Cheers !
Yo
#19 posted by negke on 2010/12/16 20:52:12
By "ran out of ammo" do you mean you were down to the axe, or just low on shells and refused to use the RL? And on which skill?
Pretty strange, some people run low while other walz through with more ammo than they can use. I assume you all did NOT use the quad RL?
Nicely done, Berntsen (the demo, not the link). Though your mouse sensitivity made me dizzy.
dfsp_spirit: Cool, great to hear that. Did you find the LG the proper way? The lava thing might be because you're playing with r_wateralpha <1 - this map isn't compiled for transparent liquids.
Zwiffle: No more until you've done your part! ;)
Jakub
#20 posted by negke on 2010/12/16 20:53:07
Duh, play on ID1!
#21 posted by jakub on 2010/12/16 20:54:16
i did. stock q1/id1/maps + darkplaces
#22 posted by negke on 2010/12/16 20:57:01
The wrong models suggest you're running some kind of mod. Check your shortcuts. Start DP and type "gamedir id1", then it should work.
#23 posted by jakub on 2010/12/16 21:04:57
no mod.. i use command line in total commander - darkplaces.exe +map xxxx. it's easier than creating shortcut. i'm one of the old dos people used to command line :-) it's probably some kind of conflict with my pk3 hires stuff.
Hmmm.,
#24 posted by Shambler on 2010/12/16 21:16:06
Refusing to use Quad RL against Shamblers. Hmmm....
#25 posted by negke on 2010/12/16 21:18:10
RL vs shambler: 11 rockets
Quad RL vs shambler: 3 rockets
Quad RL vs negke's shambler: 2 rockets
RL vs Shambler: rape.
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