For Some Values Of Realistic
#24952 posted by Pekka on 2014/12/02 11:37:39
#24956 posted by
metlslime on 2014/12/03 03:46:34
It's interesting, after the whole Penguin scare, the flow of spam pretty much dried up on this site. Now in the last month or so, they're back. Did something change to make Penguin irrelevant? Or are there some clueless spammers who didn't get the memo?
#24960 posted by
mwh on 2014/12/03 09:56:34
Super Wolf 3d
#24961 posted by
starbuck on 2014/12/03 11:59:11
looks amazing, absolutely love that cartoony style.
#24962 posted by
JneeraZ on 2014/12/03 12:36:53
" I played Quake 1 for like 7 years, until the scripting totally took over and skill was outdone by how good your scripts were."
... Scripts?
IDK
#24963 posted by
ijed on 2014/12/03 12:54:12
But it sounds like he's referring to the hacks players used back in the day to see through walls and stuff.
#24964 posted by
Joel B on 2014/12/03 17:21:48
Or things like RJ scripts and scripts to switch your weapon back to SG after firing. Still a weirdly incorrect/bitter thing to say. :-)
Yeah
#24965 posted by
ijed on 2014/12/03 19:21:59
They only beat me because of their <insert butthurt reasoning here>!
Okay So What Happened To RetroJam2?
#24966 posted by
Shambler on 2014/12/04 10:58:02
Did Skacky break it by making a full map?
IDK
#24967 posted by
RickyT33 on 2014/12/04 11:08:12
I submitted a map on Monday night, the deadline ended up being Tuesday, so I'm guessing that Retro Jam 2 could be released at any moment.
#24968 posted by
skacky on 2014/12/04 17:24:37
I teamed up with MFX and we broke the universe.
#Q1RetroJam2 Released
#24969 posted by
sock on 2014/12/05 00:09:25
#24970 posted by
Spirit on 2014/12/05 13:43:38
Someone should write a complexity/detail detector what slices a map into cubes and counts vertices in each.
Anyone Wanna Make An Engine That Supports FSAA Then?
#24971 posted by
RickyT33 on 2014/12/05 16:20:24
The only engine to ever give me the option was Darkplaces. Why can't I select anti aliasing from the video options menu in ANY engine? What is with that? Do I really have to force it on through my Catalyst Control Center?
QuakeSpasm supports FSAA as a console argument as of 0.90.
What Do I Type? Why Isn't It In The Menu?
#24973 posted by
RickyT33 on 2014/12/05 16:30:38
cheers for the info btw :)
Yeah
#24974 posted by
ericw on 2014/12/05 20:55:03
You can add -fsaa 8 (or whatever value) to the command line, or set the vid_fsaa cvar, and restart the engine.
I tried putting it in the menu, there were some bugs making the menu setting unreliable, so for now it requires a restart.
Oh That's Cool
#24975 posted by
RickyT33 on 2014/12/05 21:07:34
I'll have to check out the latest on QuakeSpasm :D
So
#24976 posted by
Zwiffle on 2014/12/06 18:49:30
Any jams going on this weekend?