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For Some Values Of Realistic 
This is a Wolfenstein 3D remake. I can't think of a good way to describe it, so just take a look.

http://gamejolt.com/games/shooter/super-wolfenstein-hd-now-with-realistic-physics/39194/

https://www.youtube.com/watch?v=hZc5aUCzdvg 
Who's Tatoo Is This ? 
 
It's interesting, after the whole Penguin scare, the flow of spam pretty much dried up on this site. Now in the last month or so, they're back. Did something change to make Penguin irrelevant? Or are there some clueless spammers who didn't get the memo? 
 
...penguin scare? 
Google Has Nothing 
 
JPL 
 
http://en.wikipedia.org/wiki/Google_Penguin

Some spammers are very stupid. 
Super Wolf 3d 
looks amazing, absolutely love that cartoony style. 
 
" I played Quake 1 for like 7 years, until the scripting totally took over and skill was outdone by how good your scripts were."

... Scripts? 
IDK 
But it sounds like he's referring to the hacks players used back in the day to see through walls and stuff. 
 
Or things like RJ scripts and scripts to switch your weapon back to SG after firing. Still a weirdly incorrect/bitter thing to say. :-) 
Yeah 
They only beat me because of their <insert butthurt reasoning here>! 
Okay So What Happened To RetroJam2? 
Did Skacky break it by making a full map? 
IDK 
I submitted a map on Monday night, the deadline ended up being Tuesday, so I'm guessing that Retro Jam 2 could be released at any moment. 
 
I teamed up with MFX and we broke the universe. 
#Q1RetroJam2 Released 
Screenshot - http://www.simonoc.com/files/maps/jam/retrojam2_slices.jpg
Download - http://www.simonoc.com/files/maps/jam/retrojam2.zip

Mappers involved - RickyT23, Skacky and Sock

As always demos are welcome. 
 
Someone should write a complexity/detail detector what slices a map into cubes and counts vertices in each. 
Anyone Wanna Make An Engine That Supports FSAA Then? 
The only engine to ever give me the option was Darkplaces. Why can't I select anti aliasing from the video options menu in ANY engine? What is with that? Do I really have to force it on through my Catalyst Control Center? 
 
QuakeSpasm supports FSAA as a console argument as of 0.90. 
What Do I Type? Why Isn't It In The Menu? 
cheers for the info btw :) 
Yeah 
You can add -fsaa 8 (or whatever value) to the command line, or set the vid_fsaa cvar, and restart the engine.

I tried putting it in the menu, there were some bugs making the menu setting unreliable, so for now it requires a restart. 
Oh That's Cool 
I'll have to check out the latest on QuakeSpasm :D 
So 
Any jams going on this weekend? 
2 posts not shown on this page because they were spam
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