#225 posted by
Trinca on 2009/03/19 23:37:10
rudl mine isn�t big also... at least we made something ;)
you should be proud!!!
#228 posted by
Trinca on 2009/03/20 15:41:04
ok, big thanks to my boss that is in vacations!!!
finish the map today! just need some fixes here and there ;)
I Got Two Questions
#229 posted by
spy on 2009/03/20 16:12:17
trigger_changelevel should be linked with map start? and what should be the map name? mine would spycoag3
#230 posted by
Trinca on 2009/03/20 16:28:54
i linked to end.bsp :)
spy you got mail!!!
Well
#231 posted by
Zwiffle on 2009/03/20 19:33:59
I started a map, but then lost interest, but since I've got ~ a week or so off of work I might make a small turtlemap out of what I've got. It won't be good, but it should be better than nothing I might think.
#234 posted by
JneeraZ on 2009/03/21 10:16:00
I dreamed that it was the 30th last night and there was no way I was getting my map done on time. Good times.
#236 posted by
JneeraZ on 2009/03/21 12:22:09
Won't his email program tell him that?
Same As
#238 posted by
ijed on 2009/03/21 14:16:25
My English version of Google is erratic and crashes constantly on friday nights.
#240 posted by
Trinca on 2009/03/21 16:57:49
zomggg ijed you are learning my friend!!!
almost everyone write Portugese
but you wrote is nicely man you rock... you already can come live in this heaven
Willem I honestly didn�t like you much in the early day I meet you... but you rock man big hug!!!
OK
#241 posted by gb on 2009/03/21 17:11:27
I've been taking some time out for something unrelated, but I will submit a map. It won't be very good though, as I said, I lost my mapping impulse after my stuff didn't work out. So the deadline for sending it to Ricky is the 31st?
#242 posted by
Trinca on 2009/03/21 17:26:31
yes, and Spirit will make text and upload in 1st aphil
Shot
#244 posted by
ericw on 2009/03/22 01:26:57
Here's a screenshot:
http://www.quaketastic.com/upload/files/screen_shots/coag3ericw.jpg
Still have to complete the area past the archway on the right, and polish the rest.
Nice
#245 posted by
Nynort on 2009/03/22 02:25:03
I like the weirdness of it; the skybox is very appropriate
I also like the blatantly a-gravitational nature of the structure on the right side; the "absurd" theme in Quake should be explored further.
If I remember correctly you also made one of the better maps in the Lost Chapters. Keep it up.
Yay
#246 posted by
nitin on 2009/03/22 02:32:09
a skybox in a coagula map!
looks cool btw.
#247 posted by
Trinca on 2009/03/22 03:00:13
looks very evil!!! and is a good thing :)
Oh Oh Oh
#249 posted by
JPL on 2009/03/22 08:16:59
... indeed, the skybox is very good: what is it ?