HEY SPIRIT
#24841 posted by negke on 2014/10/05 09:01:34
get rekt!
:)
#24842 posted by Spirit on 2014/10/05 12:33:49
#24843 posted by czg on 2014/10/09 21:23:25
TFW you compile something and the compiler decides it needs to check out 806 files, even though it only modifies 3 of them, and then goes ahead and checks them out one at a time, each operation taking a second, the actual compile takes 15 seconds.
#24844 posted by Lunaran on 2014/10/10 20:57:24
is that feeling 'so bored you go post on func'
I Was Going To Put It On Facebook First.
#24845 posted by czg on 2014/10/11 01:34:00
But then I realized I'd get about zero likes so it might as well go here.
Func_Msgboard � Where The Unlikeable Posts Go.
#24846 posted by czg on 2014/10/11 01:34:52
Does The Love Ewe Count?
#24847 posted by ijed on 2014/10/11 02:18:18
It's So True
#24848 posted by Lunaran on 2014/10/11 05:03:56
also, sounds like a pretty shit toolchain
GGGGGOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOLLLLLLLLLLL
Dafuq Happened?
Was Germany's locker room freshly painted or what?
Dm1m1
#24851 posted by Yhe1 on 2014/10/12 10:07:30
Hello, I've just replayed this map
https://www.quaddicted.com/reviews/dm1m1.html
and all it is really missing is an exit trigger that leads into dm1m2. I see that the lunar maps have exit triggers added, can somebody make an exit trigger for this map?
Quake II On Old Hardware
#24852 posted by Pekka on 2014/10/13 19:42:53
I found this channel via the Youtube related videos list completely by chance. Someone else might enjoy it too.
Douglas Little is developing a port of Quake II for Atari Falcon030. It's a bit of a challenge, as it is a computer from the early 90s with a 16MHz CPU. He is making some nice progress nevertheless.
He has also written a port of Doom for the same hardware. There are videos from it on the channel too.
http://www.youtube.com/user/doug694/videos
http://en.wikipedia.org/wiki/Atari_Falcon
..about Quake Mental (in)sanity
#24854 posted by micholas on 2014/10/18 05:48:35
Hi guys, here's my story for you:
seven years ago I started collecting Quake maps(sp/dm that is) not willing to play any of them before getting them all !
So I've surfed ALL the web to reach my goal and now I'm finally done !
I've burned them maps on a DVD-DL(8gb) and within next days I'll begin to play them.. oh lucky me !
ps: downloading all the maps I could find(sorted by authors !?!) has been a titanic effort and put my mental sanity to test !
Lol!
#24855 posted by Tronyn on 2014/10/18 06:49:22
holy shit dude is it April fool's yet?
I too have an obsessive nature, we're all probably a little OCD, but unless being an archivist is your thing, you have to admit that your experience of the art you're collecting (maps, whatever it might be) is going to be fragmentary - but that lets you focus again on the experience, which is the whole point after all. Gaining a complete, comprehensive, or even uncontroversially representative overview of a field as gigantic as custom quake maps, is probably not possible!
Yeah...
#24856 posted by stevenaaus on 2014/10/18 07:14:15
! :)
#24857 posted by Lunaran on 2014/10/18 18:52:42
Or by the time he's done he'll be a bigger expert than any of us.
How big is the quaddicted archive? Does it have 8gb worth of Q1SPs?
#24858 posted by Spirit on 2014/10/18 21:55:22
micholas: Nice! Don't forget to eat every once in a while :)
Maybe rate them all as you play them on Quaddicted? I am not sure about the statistics right now but I think so far no one even rated 50% of them.
I wonder how long it would take playing through them all casually some hours day by day (and how exhaustion makes later maps "worse"). We should definitely attempt some collective marathon over qexpo 2016!
lun: I think it is about 1.8 gib q1sp and 3 gib multiplayer. Haven't checked in ages and my memory might be wrong.
Ahah
#24859 posted by micholas on 2014/10/18 23:24:45
I'm sure having downloaded possibly every single map/mod sp and also dm (but for dm I made some sort of "natural" selection:))but ..believe me the hardest part was that damn portal Gamers.org/levels/deathmatch !God it was huge !
Among the rarities I've found come to mind those "VictoryPlanet" TotalConversions by DanielKuciel but really.. I got them all !
Only problem is they are sorted by authors so finding specific maps will not be easy.. I'll play them by chance :)
I look forward to play Tronyn,Necros,FatController,NeilManke,Kona maps and those big mappacks(Nehahra,UrthMajik,Travail,Warpspasm, and God only knows what else !)
Do you think a single life will be enough ?
#24860 posted by necros on 2014/10/18 23:52:24
If you don't mind.... it would be cool if you tracked your level times for each map and then added them up later. I'm guessing that time will be quite long indeed!
Sure..,
#24861 posted by madfox on 2014/10/18 23:58:22
get your other single life back in nightmare mode.
Playin' Every 'kin' Quake Map
#24862 posted by Mike woodham on 2014/10/19 09:35:25
If you play by map name you might get to mine in about 5 years, but if you play by author, you won't live long enough ;)
#24863 posted by Spirit on 2014/10/19 17:39:56
Come plan the most awesome qexpo 2016 if you are a DOer.
http://www.quakeexpo.com/forum/
Spirit
#24864 posted by nitin on 2014/10/20 06:48:12
thanks for recommended requiem, Nehahra works great now. Only minor bug is that skyboxes seem to move a little when you walk.run towards them (eg start of both neh2m4 and neh2m2).
But I am just glad it works now.
Here's The Results Of My 7 Years Archiving Work !
#24865 posted by micholas on 2014/10/21 00:58:49
total authors (1 folder per author): 1200
total files (maps,mods,..): over 5000
At first my attention was only to collect single-player stuff.. but then I found that a guy called Aardappel created that DMSP mod (converting dm maps into sp ones!)so.. eheh I let you figure out what I did :)
MikeWoodham: I like your mapping-style so I assure you that it won't be long before playing your maps :)
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