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Or 
tribute to Trinca 
Yeah 
As ericw told me on #tf, it's probably for the best to keep the jam themes as expansions of existing map packs. Like how jam 1 was an expansion of Honey.

Is there a chance for a new spy map, then?? 
Nitin 
That would be cool, too. I could imagine an rtGnosis jam. But other than that texture set the amount of Unreal wads is pretty unremarkable. 
Is There A Chance For A New Spy Map, Then?? 
actually, there's a chance ofcoarse
but never know whence

i'm trying to seduce someone to finish teh czg maps and no1 is involved

i'm too drunk permanently to mapping properly 
I've Been Playing A Lot Of 
thiefG/thief TMA recently, and some ideas had grown in me, about remake of e4m8, the 'nameless city' 
Day Of The Lords 
^^map pack theme suggestion, not seen those textures used often... 
Also 
The Living End, and the coag3 start map. 
How About 
Jam3 Theme: "The Living End & Elder World Waystation"! I might even map for that. 
The Living Zerend.bsp & Elder World Bunker 
 
Zerst�rer In Name Only 
With 10 entries named "True Love Waits". 
Elder World 
also sounds open enough and yet evoking a specific theme/feel.

Re Unreal, I thought over the years most the textures had been converted? 
Zerstorer 
Zerstorer 
 
OZ. 
OZ. 
 
I Want The Func Logo Tatoo..uhhuu...ed Above My One Tiny Penis 
with blood and such, dwelling from the scrotum..
But one tiny penis.
One Tiny Penis. 
Nitin 
Unreal, I thought over the years most the textures had been converted?

As far as i know there is only two texture sets from Unreal on wads for Quake1 (Skycity and Nalicast), with 448 textures counting both of them. 
That Unreal 1 Rock Texture 
Is still the greatest rock texture ever created. You know the one I'm talking about! 
Dat Txture 
 
Look What I Found In My Wads Folder 
Should I upload these somewhere? It seems I thought that these textures would be better served in Q1 at half size. I probably used TexMex for the conversion, but I have fullsize TGAs of GenIn, GenFX, and NaliCast too, which had most of the good quakeish medieval stuff.

ut_skycity_full.wad
UT-Ancient_half.wad
UT-city_half.wad
UT-GenEarth_half.wad
UT-GenIn_half.wad
UT-GenTerra_half.wad
UT-Indus3_half.wad
UT-Indus4_half.wad
UT-Indus5_half.wad
UT-Metalmys_half.wad
UT-NaliCast_half.wad
UT-ShaneChurch_half.wad
UT-Slums_half.wad
UT-UT_half.wad
UT-UTbase1_half.wad
UT-UTcrypt_half.wad

wot_ForsakenT.wad
wot_jamesT.wad
wot_matthiasT.wad
wot_natureT.wad
wot_ScottT.wad
wot_TheWays.wad
wot_WarrenT.wad
wot_whitecloak.wad
wot_worldT.wad

Also, hi everybody, it has been a while. :) 
 
Qaddicted has an entire FTP section dedicated to wads.

https://www.quaddicted.com/files/wads/

Spirit runs it so you might want to email him (I have no idea how to otherwise get stuff into the wads section.

You can get his email address at:

https://www.quaddicted.com/quaddicted.com/spirit

I hope that that helps. 
 
"wot_WarrenT.wad"

Hahaha ... I ... sweet. 
 
grahf, I would rather have you finish THAT MAP but sent them in! 
 
"Should I upload these somewhere?"

YES. 
Decisions Decisions 
I want trees.

1. Pirate 3dsMax
2. Use the small fugly Zer tree
3. Suffer the foul mayaesque Blender interface
4. Do them from the office
5. Model that shit up in Trenchbroom like a man

I think I'll go with 5 so that they receive proper light and cast shadows.

Time to put on some more coffee. 
If The Blender Interface Was Anything Like Maya 
It wouldn't be foul. 8) 
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