News | Forum | People | FAQ | Links | Search | Register | Log in
General Abuse
Talk about anything in here. If you've got something newsworthy, please submit it as news. If it seems borderline, submit it anyway and a mod will either approve it or move the post back to this thread.

News submissions: https://celephais.net/board/submit_news.php
First | Previous | Next | Last
 
think I see why I couldn't get it to run

... something renamed my /id1/ folder to /engoo_win/

not cool bro 
Unusual 
That something wasn't the engine for sure.

'engoo_win' doesn't exist in the source, the closest thing is 'engwin.exe' which is just in the MSVC6 build files. 
 
Everyone should read http://idlewords.com/bt14.htm 
 
Everyone should. 
I Read Half 
And will finish tomorrow. 
Sv_aim 
So I read somewhere that to turn it off completely you need to set it to anything higher than 1. Is this true or does 1 suffice. 
 
one is all you need 
 
Thanks 
Guess Who Just Made It Onto A Massive Polygon Blacklist? 
 
Anyone Interested In Posting To My Blog? 
I'm struggling to find the time to post or work on quake stuff (or any videogame related stuff) since I got into a relationship. I have posted a few times but not nearly enough.
Anyone with any tumblr experience interested in this? The blog is located here -

http://quakeguy.tumblr.com/ 
Mouse Accel 
I cannot figure out how to set mouse acceleration in darkplaces. Does quake even have mouse acceleration? 
 
i believe darkplaces turns off windows mouse accel. 
And Then This.. 
On The Subject Of Doom On Printers... 
 
Looking for active people to post stuff to the Quake page on Facebook, lots of gratifying comments and likes for your pleasure. Your Posts typically get an organic Reach of around 2300 and you can wank about all the Analytical Insights like Engagement and Likes. Just mail me or comment on the latest post on https://www.facebook.com/pages/Quake/8723859970 
 
No idea where to file this ...

Dzip command line utility build for Mac OS X

Dzip OS X 64-bit 
Been Thinking About Jam 3. 
So, the downtime between Jam 2 and Jam 3, which was suggested and essentially agreed on at #tf, ended up being a bit longer than intended.
I think that we're in an ideal time to start a jam, right now - with a slightly longer timeline than the previous two (jam 2 was already one week longer than the first), we'd have a pack ready right for halloween.

Which brings me to the most important point... what to do with the theme? After receiving enough bothering from be and Shambler, skacky was determined to go for Zerst�rer styled maps, which wouldn't be a bad idea per se. Thinking about it now, though, simply saying "zer" could be a slight step down from the previous two themes, which were unique and at the same time largely underexplored. The general sentiment over here seems to be that the next theme should serve more as an inspiration, than a strict requirement, and should try to hint towards the map's theme as well as its gameplay.

That said, how would everybody interested in mapping for Jam 3 feel about Brutality being the theme? You could do a Zer-style meat grinder map, or a fully runic map, or a "castle with a hundred traps" map, and it would fit such a theme just fine. 
Really? 
No one? 
 
Just what FifthElephant and I are thinking. 
 
i don't plan on participating in any jams, but i felt the previous two were good because the theme was something very distinctive.

saying a honey map, or ikwhite map evokes a look and feel which, while it can vary between mappers, is still quite specific.

you might have better luck picking something that is very familiar to everyone but hasn't been explored to death (eg: id runic for example which has 1M + 1 maps)

i think it's why the coagula contests did so well. 
Spirit 
So shutting down a qexpo this year wasn't enough for you, now you've gotta shit over a map jam. 
Never Did Anything Like That 
I am only gracing your post with a reply because I am not even sure if it is supposed to be superleltrollderpingrofl or if you are actually deluded enough to believe in it. 
3 posts not shown on this page because they were spam
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.