
Spirit Are You There?
#24602 posted by MIke Woodham on 2014/07/29 12:47:10
...are we having a seance?
#24603 posted by
JneeraZ on 2014/07/29 14:05:56
Spirit can't see when he has new email and has to be notified here. Apparently...
#24604 posted by
Spirit on 2014/07/29 14:10:17
I reply/react to emails in my own pace. Can be days to months.
#24606 posted by
JneeraZ on 2014/07/29 16:44:20
Spirit, are you in there? Blink once for yes, twice for no.

Let's
#24610 posted by
ijed on 2014/07/29 23:09:52
Fire off some bottle rockets in the map archive while old man Spirit is away!

August Is Almost Here...
#24611 posted by
Breezeep_ on 2014/07/29 23:20:48
I'm excited to go to High School and at the same time I don't want summer to end.

August Is Almost Here...
#24612 posted by
- on 2014/07/29 23:25:07
Finally, those damn kids will get off my lawn and I can enjoy some peace and quiet.
#24613 posted by
Lunaran on 2014/07/30 00:31:58
Doom2 In Name Only
What would you build if you had nothing to go on but "The Ebon Fortress"? Or "The Vaults of Zin"?
#24615 posted by
Lunaran on 2014/07/30 01:21:53
a longer jam hopefully
"e4 remixes" was another one that keeps coming up.
#24616 posted by
negke on 2014/07/30 06:51:54
Wasn't there talk about a low gravity theme for Jam3?
D2INO was another original idea for a community project - it's amazing how easily the people at DW can always pull them off. The actual release was a mixed bag though, at least the levels I played.

DirectQ Engine
#24618 posted by
DaZ on 2014/07/31 12:57:05
Its page disappeared :
http://directq.codeplex.com/ and I can't find any mirrors or new pages hosting it.
Anyone know any?
#24619 posted by
Joel B on 2014/07/31 15:07:06
For the pages themselves, I think archive.org is all we've got.
The engine executable:
https://www.quaddicted.com/files/engines/directq/DirectQ%201.9.0%20Executable.zip
#24622 posted by
negke on 2014/08/01 10:07:02
That's a shame, but he probably had his reasons. I suppose he didn't like being bothered with and pressured by feature requests and bug reports all the time. Still, it seems an overly harsh move to take down everything.

Afaik
#24624 posted by
ijed on 2014/08/01 14:19:36
It was personal reasons, not to do with the community itself.
In loving memory of MH, I'm going to replay every Quoth map ever made.
"heuuu-arrrgghh!"