
Yes, Submit Everything
Seriously. I'm providing this app for free. The only price you have to pay is reporting the issues you find. Let me decide whether or not they are relevant. Don't sit on issues out of doubt whether they are issues or not.
#2424 posted by
PRITCHARD on 2016/12/21 02:28:31
I have this irrational fear of annoying people by filling up their issue tracker... If I were running the project, I'd be obsessed with getting the open tickets down to 0 at all times...
I need to stop projecting.
#2425 posted by
muk on 2016/12/21 04:11:08
Noticing some... aliasing? is that the right word?
Noticing it on the version you just linked Eric.
http://imgur.com/a/MA4IL
JUUUUST opened it up so thats all I have for now. Ill be getting intimate with TB over the next few hours and Ill report back here or go straight to github with anything else.

Yeah Same Here
#2426 posted by
ericw on 2016/12/21 04:39:51
on macOS.
Is the "previous build" the one I linked to in November, 3cb0140 ?
#2428 posted by
muk on 2016/12/21 04:59:27
Yeah, my bad, i couldve been clearer on "previous build". But yep, the last version you linked me was without the aliasing issue present in the current build.
#2429 posted by
muk on 2016/12/21 05:20:19
Well thanks for letting me flex my computer know how!
i figured out I can set up AA for specific programs through my video settings!

Pritchard
Unfortunately, we'll never get it down to 0 anyway. Don't worry about it. The issue tracker is more like a todo list.

AA
#2431 posted by
mjb on 2016/12/21 11:44:55
Yep, lack of AA on the latest linked build.
However, I did try to reproduce the crash on map switch that I reported and I could not get it to crash!

Beta 2 On Mac 10.6.8
#2432 posted by donde on 2016/12/22 11:36:34
my mac is running osx 10.6.8 with opengl2.1 and glsl1.2 - when i run trenchbroom 2.0 out of my applications folder it gives me an error saying not compatible with this version mac. any suggestions? i am looking forward to using trenchbroom to work on quake 2 maps in particular. thank you for making this software - really appreciate the time and care you are putting in.

Yeah, It's Not
I think you need 10.9bor later.

Appveyor
#2434 posted by
PRITCHARD on 2016/12/23 04:47:46
Are the appveyor builds supposed to be usable? Or do I still need to rely on the guru/wizards of this thread for new builds of TB? I tried downloading the "Latest Build" from there, but it seems to be gutted and non-functional - no art (logo, icons), supported games list is empty, etc.
#2435 posted by
muk on 2016/12/23 05:09:49
The recent build is without a build number. I dont think that specific build is to be usable at the moment.
A new build with the fixed context menus would be cool, though. AA can wait as one can set it through their video settings. Im interested in using
https://github.com/kduske/TrenchBroom/issues/1526 and
https://github.com/kduske/TrenchBroom/issues/1527
#2436 posted by
ericw on 2016/12/23 06:46:40
Pritchard, they should be usable, however, the "Latest build" button in Appveyor is not reliable at the moment, because it includes test builds for feature branches. It looks like a change earlier today may have caused the "gutted and non-functional" breakage.. I will check it out.
@mukor, the f7fe54e build I posted yesterday should have those two features for the key/value editor :)
There have been a lot of fixes today so I hope to post an updated build tomorrow.

Stupid Question
I used to get the latest builds of 2.x off sleepwalker's Dropbox. Where can I get the latest builds for PC? I'm a bit lost on github and cannot compile the code.
Right now I am using the build from the website (2f3c498?)

Dec 24 Windows Build
#2438 posted by
ericw on 2016/12/24 23:32:53
TrenchBroom-Win32-2.0.0-Interim-0e1a90a-RelWithDebInfo.7z
The pauses Pritchard reported when clipping, the entities in the right click menu, and antialiasing are fixed, plus some other fixes in the issue tracker.

Actually
I can't extract the 7z archive at all and WinRAR won't tell me why.
7-zip is giving me weird trouble too:
http://i.imgur.com/YgXqBBX.png