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Cheerz Ricky! 
can I buy the guitar now? 
Congrats Ricky 
Make sure that she loans you your balls back every now and again and hope that she doesn't lose the purse that she keeps them in. 
YEAH BALLS 
YOUR WIFE IS GONNA TAKE YOUR BALLS EVEN THOUGH WE HAVE NO IDEA WHAT YOUR RELATIONSHIP IS LIKE 
Lunaran 
Lighten up Francis, it was an old joke, not a statement of fact. 
 
You didn't use sarcasm caps! 
 
I didn't get this years F_M style guide yet... 
Lol 
Twitch Heart Attack? 
Wolfenstein: Teh N3w 0rd3r 
Downloading now... 40.7gb...

...damn. 
It's Not Megatexture'd Is It? 
 
I Believe It Is... 
...Judging by the size of the download and quality of environment textures from the screenhots anyway (most of which are out of focus)... 
Errrrmmmm. 
http://www.bluesnews.com/s/151705/steam-in-home-streaming-launches

This, to me, sounds pretty fucking cool indeed. Is it really right that the video can be processed on one PC and streamed that that PC's quality onto a lesser PC?? 
 
As long as the main pc is a good pc and you have a fast network should be fine. 
 
I'll have to try it later. There's likely a couple ms delay, but likely nothing terrible for most games. 
Come Back Ijed! 
#tf misses you already :( 
Har 
 
Patience Isnt My Virtue 
 
Eric Brosius Sampled Quake For Thief Soundtrack? 
I was mapping and listening to Thief's soundtrack when I noticed this section at 54mins 24 seconds -

https://www.youtube.com/watch?feature=player_detailpage&v=cpLTLLY2Bxc#t=3264

Sound familiar? Sounds quite... Lifting? 
 
It's very likely the sound is from a library. Lots of game sounds are. 
 
I wonder if that explains this...

https://www.youtube.com/watch?v=rqwG0ANpla0 
"John Carmack Has Explaining To Do"? 
Ogres have the same sight bark as the Pig Cops in DN3D. In fact a number of the monster sounds in DN3D sound like sounds from Doom, just pitch shifted.

https://www.youtube.com/watch?v=Pt-_d9vVYRs


Imp sounds from Doom 1/2 are from a set of stock sounds, too. They're recordings of a camel. 
THAT DAMN JOHNNY CARMACK!!! 
Stealin' all them sounds for his VIDDY-O GAMES 
 
There's probably more straight-from-library stuff in games than you think. 
 
"There's probably more straight-from-library stuff in games than you think."

I agree. They may get mixed in to get a slightly new sound but there's really only so many sounds to work with and still be identifiable to the player as being recognizable as being a certain thing happening.

Doors opening, growls and so on all have a limited set of sounds that we all can identify as being from a certain thing. I suppose someone could make a sliding pocket door sound work into the maw of some bizarre creature with pocket doors for a mouth but that would probably turn into an LSD fueled game type where the bizarre was normal and I'm not sure how that would work out. 
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