 FaTbOy!
#2396 posted by R.P.G. on 2003/10/27 15:26:47
Oops, sorry. I think I left out the "?" character in address.
So you combine http://www.fileplanet.com/dl.aspx? with skorpion/routes/aerowalk_ent.zip and get http://www.fileplanet.com/dl.aspx?skorpion/routes/aerowalk_ent.zip
 Err, Right
#2397 posted by R.P.G. on 2003/10/27 15:27:19
 FaTbOy
#2398 posted by Abyss on 2003/10/27 15:29:19
For the maps linked on Skorpions page, the fileplanet thing that RPG mentioned will most likely only work with the files that link to Planetquake, but the ones that link to cdrom.com and other places will not work that way. There is a site which basically mirrored all the cdrom.com files, but you would have to search around to find what you want. The url escapes me at the moment, but I will post it up latter if I find it
 Some Places To Try
#2399 posted by Abyss on 2003/10/27 15:37:10
 Abyss
#2400 posted by wrath on 2003/10/27 17:27:55
don't get me started, I have this whole list of people to visit, dissolve in bathtubs, etc. I have enough work to last me well into '04.
 Lol
#2401 posted by Abyss on 2003/10/27 18:06:06
:)(: :0) (:0)=<
IMHO
#2402 posted by Scampie on 2003/10/27 18:10:15
and fatboy: That eyebrow is 100% real. Lunaran really does have a fuzzy caterpiller stuck to his face. I assume that it does all his mapping for him.
 RPG
#2403 posted by Abyss on 2003/10/27 18:11:58
Have you got something to tell us ?
Very nice by the way
 Abyss:
#2404 posted by R.P.G. on 2003/10/27 18:22:58
Ssshhhhh! It's a secret...
 All I Can Say Is...
#2405 posted by FaTbOy! on 2003/10/27 19:21:16
HOLY SHIT! I cant imagine growing up with a brow of that magnatude. I know if he had grown up where I am from he might not have made it past childhood. (j/k)
R.P.G. the ? doesnt matter as fileplanet finishes the url for you. Ill try it out again on the maps. Thanks alot for the tip!
Abyss I think I got links to those ftp sites in the mapping section. While rather tedious to search they are map goldmines. Ive been using the maps listed on peekaboom's and skorpion's sites as a base of what maps to get.
One last thing, that happens to be totaly unrelated. There was a guy that did a bunch of custom skins for all the weapons in quake. I found a reference to him/them on a couple different skinning sites...but no links. Any tips as to where I should start searching?
 On The Subject
#2406 posted by starbuck on 2003/10/28 05:41:25
i'd be quite interested in the Misc Quake skins Alan Yen has on this old site... I emailed him about them ages ago, but no reply. Probably not the same thing you're talking about though.
http://www.planetquake.com/qgallery/
 I Think I Have Those...
#2407 posted by FaTbOy! on 2003/10/28 12:43:29
Let me check but I am almost certain I downloaded them from someplace.
 Yep...
#2408 posted by FaTbOy! on 2003/10/28 12:48:52
I have a zip of 19 misc skins from his site, Id be happy to email them to you. However the link to the skins still works on the site you linked to.
 Theres A Link On The Site?
#2409 posted by starbuck on 2003/10/28 13:09:54
i havent been able to find it... the only Q1 download i could find there was his Quakeworld Player Skins pack
 My Bad...
#2410 posted by FaTbOy! on 2003/10/28 13:37:08
Actually the misc skins you are refering to are exactly what I was wanting. I thought you meant the player skins. :(
Time to do some serious googleing...
 You All Suck
#2411 posted by spentron on 2003/10/28 23:57:44
WHAT THE FUCK IS GOING ON HERE?
DOES ANYONE ACTUALLY PLAY LEVELS NOT BY THE DARLINGS OF THIS BOARD? OOH ANOTHER CLONE LEVEL!!!
SPEEDMAP THIS WEEK WAS EVEN CANCELLED. BUT STILL NO ONE SEEMS TO HAVE TAKEN THE OPPORTUNITY TO SPEND THEIR QUICK FRAGGING TIME PLAYING SOMETHING ELSE.
I GUESS I SHOULDN'T COMPLAIN. MY POSTS DID GENERATE 4 REPLIES. OF COURSE NONE BY ANYONE WHO ACTUALLY PLAYED THE THING.
BLAH BLAH BLAH
BLAH BLAH BLAH BLAH
For anyone who missed it, I apologize for shouting, although you may consider it later. I'm talking about the map at http://www.intergate.com/~spentron/unreal and posts starting at #2345. And more.
P.S. YOU STILL ALL SUCK
P.S.S. I mean it, WHAT THE FUCK IS GOING ON HERE? And not just here.
 Well Thats It, I Quit
#2412 posted by Abyss on 2003/10/29 00:06:37
The abuse is just to much
 Uh..
#2413 posted by metlslime on 2003/10/29 00:32:27
could it be a group of people known to download the latest quake level won't necessarily download the latest unreal level, especially since they might not even own the game or have it installed?
 Spentron
#2414 posted by nitin on 2003/10/29 01:14:25
no offence, but it's not really a releasable map, I mean its fine to test the idea in but it really isnt anything more than a test map.
As for the idea itself, I personally dont like it, the AI does make the horde combat very annoying. IMHO unreal monsters arent good for this sort of thing, sure it's challenging but I dont find it fun ala DOOM, Serious Sam or Quake.
 Spentron:
#2415 posted by Shambler on 2003/10/29 04:06:48
What nitin said. I know you're trolling with the recent post, but you're still trying to get us to play that damn mod. It sounds fucking terrible to me, and the map looks shite to anyone. And I've played enough Unreal custom maps amongst other game custom maps, thanks.
#2416 posted by wrath on 2003/10/29 08:11:50
heh, that spentron character is pretty funny.
#2417 posted by Scampie on 2003/10/29 08:50:19
guys, i feel bad now cuz i ignored that unreal thingy. :(
 Quake On GBA
#2418 posted by DaMaul on 2003/10/29 10:09:47
Check this article out:
http://www.computerandvideogames.com/news/news_story.php?id=97920
Look at the screenshots, try and spot the IKBase texture!
Also, is it just me or is one of those maps one of Aardappel's "Ish" maps?
The company involved also seem to be interested in ( possibly buying ) Quake "content" from people, check out their homepage:
http://www.bobbeetec.com/dev.htm
 More Quake On GBA
#2419 posted by DaMaul on 2003/10/29 10:13:31
More browsing of the GBA quake site has revealed that it definitely is one of Aardappels maps! Maybe I've just not been paying attention to stuff.
 Better
#2420 posted by spentron on 2003/10/29 11:14:46
metlslime, true, it's Quake-ier though.
nitin, I will always be calling it a demo or possibly "eternal beta." On the other hand, I don't see having polish and all the details to be the whole story. I also don't see it any more annoying than a good Quake finale, which also may take several tries (which I like). The pacing is sort of backwards, because I wanted to get down to business right away. I finally learned to use alternate fire playing this stuff....
It also might be argued that, even though simple, the first room is better looking than anything Quake can cough up.
Shambler, of course I want people to play it, but that wasn't what got me riled up. I didn't know if anyone had played it or not, only that no one told me one way or the other. Ain't the first time no one's told me anything either. Meanwhile, the normal blather continues and the first post is buried 60 posts back. People always looking for some excuse to *not* play games or like anything, maybe?
I consider this not Unreal at all, but instead another game using the Unreal elements. The mod part is only one aspect of that, the "break". The upcoming level, should I finish it, will have *some* Unreal story ties and beauty only because I don't have time or energy to put out 10 more levels first hammering in that point.
abyss, sorry; wrath, glad to please; others, you don't have to stop here.
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