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Rick 
the regular ogres are pretty dangerous too, if you place 'em correctly 
Happy New Year 
 
That's The Problem 
Unless you can place them just about perfect they're useless. Put one below the player and it will kill itself shooting grenades a whole 5 feet above it's head. Put one above the player and unless the distance is exactly right, the grenades go flying harmlessly over the player. About the only use for the standard ogres is as a source of rocket ammo. 
What Happened To The Quake Wiki? 
there's no text for me.
http://quakewiki.org/wiki/Main_Page 
 
Up high, as support for ground enemy, they make combat much more interesting as they are totally out of line of sight... thinking of the two sniping ogres somewhere in sksp2. 
 
Confirm wiki text is broken fo me 
Happy New Year Everybody! 
 
Happy New Year Everybody!! 
 
Happy New Year To You All 
And to the soap opera called quake 
Happy New Year 
I have no idea what is wrong with the wiki and since when. It was getting more spam than usual recently but I am not sure that's related. The contents are all there (eg if you edit a page), they are just not rendered to the html display. My motivation for spending hours on this failure is non-existent. If someone has better search engine skills, please share what you find. It is mediawiki with a sqlite database. 
 
The timestamps of php files indicate no hacking, but I will properly compare them against my backups later. 
Happy New Year Everyone! 
 
Cheers! 
Here's to more excellent Quake in 2014!

HAPPY NEW YEAR!!! 
Happy New Year Quakers! 
 
 
Someone unban me from tf. Scampie is a twat. 
Errant Signal On Quake 
12 minutes of evaluating Quake without mentioning the guns, multiplayer, level design or enemies.

http://www.youtube.com/watch?v=UEcYylHhQvo

He makes good points in this context. 
 
Great video, negke, thanks! 
Meh 
"The days when a mainstream, widely successful shooter could be a mood piece and only a mood piece, died with Quake."

Quake is dead? 
Yeah 
I can't really agree with everything he says since a lot of it is predicated on self-referential data. He obviously likes the game of Doom more than Quake, both as a game and an aesthetic.

Possibly this has caused him to miss out on a lot of the Quake news - ports to Oculus Rift and other devices, the various mods and custom maps that are made and so on.

But interesting to hear his ideas, they're concise and well reasoned. 
Orly? 
As usual I disagree with everything someone thinks of Q1's design... %-) 
Happy New Year 
... a little bit late, but I am just back from 1 week of ski with wife and kids.. anyway...

I whish you all the best for this new year ;) 
And The Same! 
Every year better than the last. 
 
One question guys...

When I record a demo I make

record mapname mapname

but when I want top record from a load map?

any command? 
 
Depends on the engine. Quakespasm and reQuiem (and others) supports recording at any time with "record demoname" while the map is running. If you want to record a saved game, go to the console, "disconnect", "record demoname" and then load the savegame. 
 
Thanks for the reply Spirit

I use Darkplaces for years but guess is time to change! 
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