#23672 posted by
madfox on 2013/11/22 00:09:48
my name is madfox
i play fitzquake085 on winxp.
i play fitzquake075 0n win98.
i play quake1.08 0n dos6.4
steam has ruined my comp.
On A Lighter Note:
#23673 posted by
RickyT33 on 2013/11/22 00:53:45
As Always
#23674 posted by
ijed on 2013/11/22 02:50:04
Madfox levels the plAying field. Uh, is caps allowed?
Gore Shit?
#23675 posted by
Shambler on 2013/11/22 10:12:22
Are you mad? It's just the natural process of procreation.
#23676 posted by
- on 2013/11/22 10:22:48
hey shambler, fuck you
unrelated to your post, just wanted to say fuck you.
There Are Few Things In Life More Certain
#23678 posted by
Kinn on 2013/11/22 12:10:41
than the NSFW-ity of a smabler link. I can't believe you chaps didn't see that one coming.
Cephalotripsy-Uterovaginal Insertion Of Extirpated Anomalies
#23680 posted by
spy on 2013/11/22 17:07:56
Shambler
#23682 posted by
spy on 2013/11/22 18:43:10
SPY
#23683 posted by
Shambler on 2013/11/22 20:16:33
Got one of their albums, and two from these guys:
http://www.youtube.com/watch?v=3O-Jt2uJUbY
Clicked Image Link
#23684 posted by
kaffikopp on 2013/11/22 23:43:31
Expected goatse. Disappointed.
Can Never Resist My Curiosity
#23685 posted by
Spiney on 2013/11/23 01:00:46
FML.
Oh
#23686 posted by
- on 2013/11/23 01:27:53
Yep...
#23687 posted by
Spiney on 2013/11/23 12:06:23
Who's gonna be CTO now?
JP?
#23688 posted by
starbuck on 2013/11/23 18:14:32
I'm glad Carmack has left id. I'm not glad because he's lost a step and gaming has moved on without him. I'm glad he's left because he should be focussing on his passions, which are invariably these weird, geeky futuristic dreams that have just a tiny chance of becoming reality one day.
There was a time where he fantasised of virtual worlds, of people exploring 3d space together, no matter that they weren't in the same room, or even the same country. Then he gave people the power to create these worlds themselves.
I don't think Oculus is far removed from his earliest ideas of Wolfenstein, Doom, Quake. It used to be that each game generation brought massive improvements in graphics and immersion, but that just hasn't been the case in recent years. We've hit a plateau.
Now there's this headset that you wear, and when everything is working correctly, you'll feel like you're inside the game. It's going to open up opportunities for developers and players that we can't even imagine yet. Honestly, I'm really happy to see Carmack move on - because when he's passionate about what he's doing, amazing things happen.
Fullbright Texture Cvar?
Is there a cvar to turn off fullbrights, some levels have textures which are ruined by fullbrights.
Gl_fullbrights 0
#23690 posted by mfx on 2013/11/23 22:55:11
Cheers Man
also, added to the wiki page...
#23692 posted by
Spirit on 2013/11/23 23:26:18
It is not a standard cvar (considering that glquake did not even have any fullbrights).
Sure
But who runs standard quake anyway? It'd be a shame to exclude information on the basis that it wasn't in the standard version of the game.
Erc
#23694 posted by
Spirit on 2013/11/24 22:20:24
Is your mail address (as in the profile) still current? Please reply if, or just mail me if not.
Tutorial Gfx/site
#23695 posted by Cage on 2013/11/25 01:05:57
Hey guys, I've recently started a site mostly about game gfx, especially old games - from the creative angle. Since Quake is another community where some of the modders still stick to the old-school visual style despite all the modern features like normal mapped texture and per-pixel lighting, you might be interested:
http://ccorner.duke4.net/ - tutorials, inspiration etc. Hope you don't mind this announcement here, if so, please feel free to remove it.