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Recently 
I've been using Tyrann's software engine, which supports bsp2 and helps me pretend like its 1996. 
My Name Is Nitin And I Use Fitzquake085.exe Most Of The Time 
 
 
My name is onetruepurple and I use fitzquake5.exe most of the time. 
 
My name is mfx, and I use QuakeSpasm 0.85.9.
2nd is fitz 0.85.
3rd choice is the engine Ijed mentioned. 
My Name Is Distrans And I Use Fitzquake085.exe... 
...unless a release calls for a specific engine to run. 
 
1st: unreleased engine. based on joequake with fitz,bjp,etc parts and influences.

2nd: quakespasm, usually freshly compiled from svn. 
My Name Is Mandel And I Mostly Use DirectQ.exe 
which is DirectQ 1.9.0 
My Name Is Fifthelephant And I Use Directq.exe Most Of The Time. 
I used fitzquake as a close second 
 
My name is ScampieSUXCOCK and I use Quakespasm. 
My Name Is RickyT23 And I'm A PC! 
And I use FitzMkV, or RMQE 
My Name Is Rick And I Only Use Fitzquake085.exe 
I remember an earlier version I tried did not animate the sky textures correctly on func_walls, which was something I had done in Castle of Oblivion. So I stayed with GLQuake for a while, but I think with 081 I switched for good. 
Spy 
for a long time i've been using aguirres enhanced engine

and now i use fitz85 (modified to prevent that infamous "whats that name of willem map" bug) 
My Name Is Hrimfaxi And I Use Fitzquake085.exe 
Lately I have been using Fitz mark V with bsp2.
And Tyranns engine, as second engine. 
My Name Is SleepwalkR And I Use QuakeSpasm 0.85.9 Most Of The Time. 
 
 
This would have been a great discussion thread!

Anyway I use Fitzquake latest SVN version (which is basically 0.85 with 2-3 half-baked new features) 
My Name Is Drew! 
I vacillate between fitz .85 and the RMQ engine. 
 
I AM SCAMPIE I USE QUAKESPASM

Mostly because it's like Fitzquake, but also plays .ogg files from /music/ 
Ya 
My name is Tronyn and I tend to use Jack Danieeaas I mean FitzQuake but with a strong secondary reliance on both DarkPlaces and RMQengine 
FitzQuake Vs AguiRe GLQuake 
I am JPL and I have two reference engines (aforementioned)

I personally use both of them depending on the map. No need to say FitzQuake is the reference engine I (have been used to) map with. but I always give a try to aguirRe GLQuake, because it has a different look ingame (i.e light and fog density are not rendered the same)..

Well... Fitzquake is my preferred engine in anyway ;) 
This Week, I Are Been Mostly Eating Cheesy Wotsits. 
Also, FitzQuake 0.85, because it comes with no bullshit and I haven't found a reason to use anything else yet. 
I Like The More Feature Rich Consoles Personally 
Some would say 'bloated'... 
My Real Name Is Kim Mahdoow 
and I used FitzQuake0.85 all of the time 
Fitz Quake 
Is nice and rounded engine, but I can't use it to play my maps.

I use it when I record demos for others. 
Get A Load Of This Guy 
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