My Name Is Shambler And I Use Fitzquake085.exe Most Of The Time.
#23638 posted by Shambler on 2013/11/15 11:06:40
I use this because it is the simplest one with the least extra bullshit. The few visual additions (fog, skybox, coloured lighting) are fine when done well, and I really don't want anything more.
2nd place is RMQ, only when the map forces me to use it.
Recently
#23639 posted by ijed on 2013/11/15 11:21:06
I've been using Tyrann's software engine, which supports bsp2 and helps me pretend like its 1996.
My Name Is Nitin And I Use Fitzquake085.exe Most Of The Time
#23640 posted by nitin on 2013/11/15 11:21:09
My name is onetruepurple and I use fitzquake5.exe most of the time.
#23642 posted by mfx on 2013/11/15 13:25:54
My name is mfx, and I use QuakeSpasm 0.85.9.
2nd is fitz 0.85.
3rd choice is the engine Ijed mentioned.
My Name Is Distrans And I Use Fitzquake085.exe...
#23643 posted by distrans on 2013/11/15 13:28:51
...unless a release calls for a specific engine to run.
#23644 posted by Spirit on 2013/11/15 13:49:50
1st: unreleased engine. based on joequake with fitz,bjp,etc parts and influences.
2nd: quakespasm, usually freshly compiled from svn.
My Name Is Mandel And I Mostly Use DirectQ.exe
#23645 posted by Mandel on 2013/11/15 14:16:39
which is DirectQ 1.9.0
My Name Is Fifthelephant And I Use Directq.exe Most Of The Time.
I used fitzquake as a close second
#23647 posted by negke on 2013/11/15 14:31:30
My name is ScampieSUXCOCK and I use Quakespasm.
My Name Is RickyT23 And I'm A PC!
#23648 posted by RickyT33 on 2013/11/15 14:33:04
And I use FitzMkV, or RMQE
My Name Is Rick And I Only Use Fitzquake085.exe
#23649 posted by Rick on 2013/11/15 14:39:47
I remember an earlier version I tried did not animate the sky textures correctly on func_walls, which was something I had done in Castle of Oblivion. So I stayed with GLQuake for a while, but I think with 081 I switched for good.
Spy
#23650 posted by spy on 2013/11/15 15:27:48
for a long time i've been using aguirres enhanced engine
and now i use fitz85 (modified to prevent that infamous "whats that name of willem map" bug)
My Name Is Hrimfaxi And I Use Fitzquake085.exe
#23651 posted by Hrimfaxi on 2013/11/15 15:30:52
Lately I have been using Fitz mark V with bsp2.
And Tyranns engine, as second engine.
My Name Is SleepwalkR And I Use QuakeSpasm 0.85.9 Most Of The Time.
#23652 posted by SleepwalkR on 2013/11/15 16:32:56
#23653 posted by metlslime on 2013/11/15 21:00:38
This would have been a great discussion thread!
Anyway I use Fitzquake latest SVN version (which is basically 0.85 with 2-3 half-baked new features)
My Name Is Drew!
#23654 posted by Drew on 2013/11/15 23:21:16
I vacillate between fitz .85 and the RMQ engine.
#23655 posted by - on 2013/11/16 00:16:28
I AM SCAMPIE I USE QUAKESPASM
Mostly because it's like Fitzquake, but also plays .ogg files from /music/
Ya
#23656 posted by Tronyn on 2013/11/16 03:08:20
My name is Tronyn and I tend to use Jack Danieeaas I mean FitzQuake but with a strong secondary reliance on both DarkPlaces and RMQengine
FitzQuake Vs AguiRe GLQuake
#23657 posted by JPL on 2013/11/16 11:51:56
I am JPL and I have two reference engines (aforementioned)
I personally use both of them depending on the map. No need to say FitzQuake is the reference engine I (have been used to) map with. but I always give a try to aguirRe GLQuake, because it has a different look ingame (i.e light and fog density are not rendered the same)..
Well... Fitzquake is my preferred engine in anyway ;)
This Week, I Are Been Mostly Eating Cheesy Wotsits.
#23658 posted by Kinn on 2013/11/16 13:43:34
Also, FitzQuake 0.85, because it comes with no bullshit and I haven't found a reason to use anything else yet.
I Like The More Feature Rich Consoles Personally
#23659 posted by Spiney on 2013/11/16 14:31:48
Some would say 'bloated'...
My Real Name Is Kim Mahdoow
#23661 posted by Mike Woodham on 2013/11/16 18:29:07
and I used FitzQuake0.85 all of the time
Fitz Quake
#23662 posted by ijed on 2013/11/16 19:11:36
Is nice and rounded engine, but I can't use it to play my maps.
I use it when I record demos for others.
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