 Trufax
They have a button for HL related content and everything ;)
 Quake Question
#23582 posted by dartum on 2013/11/04 03:08:57
How do people shoot monsters after the end of a map? I was watching some videos on youtube of a quake speed run, and the player would still be able to shoot and kill monsters after the map is over and the stats are displayed.
 Hold The Fire Button
#23583 posted by DaZ on 2013/11/04 03:31:04
as you run into the changelevel trigger, and can shoot your equipped weapon out of the intermission camera :)
 I Did Not Know That
#23584 posted by RickyT33 on 2013/11/04 10:44:24
 Errr.
#23585 posted by Shambler on 2013/11/04 11:08:20
Nails still in the air, I thought.
 Doom Plushies!!
#23586 posted by mfx on 2013/11/04 15:48:57
 Needs Lost Souls
#23587 posted by - on 2013/11/04 17:21:29
so you can throw them at people
 Quake 2 Action Figures
#23588 posted by Rick on 2013/11/04 20:00:38
Do you guys remember those?
I bought all four of them but never took them out of their packaging. They're stuck away in a closet somewhere collecting dust.
 Firing In Intermission
#23589 posted by mwh on 2013/11/04 20:24:24
Works best with the nailguns. Just another bug :)
 Q2 Action Figures
#23590 posted by - on 2013/11/04 21:42:52
I have a q2 grunt figured, with hyperblaster and rocket launcher, plus a shark.
out of package, lunaran set it to me, I think it used to be deco for his cube at raven
#23591 posted by Spirit on 2013/11/05 19:02:26
You know how Facebook manages to fetch images and text when you put a URL in its text box? Does someone know if there are tools for that functionality outside Facebook? For a basic start it would be enough if it fetched the og: items, I guess identifying content on random websites without such tags is bloody hard. But just checking if there are og tagged items and fetching them sounds easy, yet I cannot find anything. Bonus points if it is a Wordpress plugin. :) :( :)
#23592 posted by - on 2013/11/05 21:11:37
Maybe this is close enough to be helpful? idk i google searched and randomly clicked things
http://www.marcofolio.net/webdesign/a_fancy_apple.com-style_search_suggestion.html
 Mh Deleted His Blog?
#23593 posted by Spiney on 2013/11/05 22:16:21
aww :[
#23594 posted by Spirit on 2013/11/05 22:51:13
yellow user 1: nah, I mean the snippet that appears when you post a link to your timeline or the thumbnail when it's an image. it makes sharing stuff with a bit of contact extremely easy.
yellow user 2: oh crap :( why!! I think his posts never got the attention they deserved, the recent renderer stuff was awesome. I rarely commented because blogspot/google is a pita. :(
and I was just working on a good blogspot mirror setup the other day... maybe I have older mirrors, I think I tested with his blog.
#23595 posted by Spirit on 2013/11/05 22:54:48
Rescued all monthly pages from Google cache, now grabbing the images.
You can find pages by searching for site:mhquake.blogspot.com then clicking the little triangle or cache:mhquake.blogspot.com/specificurl
 Done, Good Night...
#23596 posted by Spirit on 2013/11/05 23:14:37
If someone is eager to be awesome, rescue all the single posts that have comments. That's gonna be a lot of work though and Google bans after a while.
#23597 posted by Spiney on 2013/11/06 01:43:24
I'll try to see if I can bulk download from the google cache and throw it on some ftp...
#23598 posted by Spiney on 2013/11/06 01:57:19
google doesn't seem to carry older copies, and wayback archive stops at the end of last year for some reason.
#23599 posted by gb on 2013/11/07 00:48:55
I think MH is just busy with real life. Which is actually a good thing.
I also think he became more and more interested in experimenting with Direct3D 11 and Quake became more of a means to that end than an end in itself. I don't blame him, I just hope he is happy.
It might be that he got pissed at all the people wanting DirectQ bugfixes and stuff from him, when he would rather do other things.
Best wishes MH, in the unlikely case you're reading this.
 DirectQ
already works pretty damned well IMO, I use it as my main engine.
I thought he'd finished with it ages ago to be honest. I wish other engines would incorporate the map browser and other features from DirectQ.
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