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Inspiration & Reference
I just wanted to know if people had any links to good websites for either level design inspiration (photos, paintings, concept art, etc.) or just for architectural reference. We had a thread like this on the old qmap, but we know how much good that does us.
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So Nice 
 
apparently doom4 in crytek would have no unlit areas, and only 1 shadow casting light. 
Old And Wise 
Awesome.. 
 
Neat!! 
Dark Souls 
 
W
o o
O
/ \ 
What 
 
 
 
dat z-axis tho 
Scampie 
it has eyes, a mouth and legs. func stripped the spaces. 
 
 
I Like To Keep This Handy 
... for close encounters. and also mid-range and long distance encounters. basically all encounters. it's a sweet gun is what i'm saying. 
Bloodborne 
It Might Be Fully Sick 
Because it's From Software 
 
how to design a nuclear waste dump so that humans in the year 12000 understand not to dig it up

http://downlode.org/Etext/WIPP/

concept art at the bottom. amusingly, it's basically "evil part of a game world concept design 101: put spikes on it" 
 
fuck... now I want to figure out what book it is I own that has those same images in it but not as photocopies scanned into JPGs 
Oh, First Book I Opened 
 
Weird, the paper also references Lidwell. WHICH CAME FIRST? 
 
The book credits the design concepts to Michael Brill, with the illustration by Safdar Abidi. That paper does too... I think these illustrations in the book are just cleaner copies compared to that PDF 
Texturing 
Really nice tutorial on making metallic textures (the dude has more tuts as well):

http://cgi.tutsplus.com/articles/how-to-hand-paint-convincing-metal-textures--cg-1765 
Beksinski And Pals 
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