^^
#23315 posted by
rudl on 2013/09/05 18:11:12
collecting all the half finished map files ;)
...varying qualy. but at least online somewhere feels better than rottening on my hard drive.
Rudl
#23316 posted by
madfox on 2013/09/07 04:00:55
make a patch-scrap map!
after collecting.
Heh - Drupal Works Good:
#23321 posted by
RickyT33 on 2013/09/09 16:03:02
If you Google 'Quake 1 single player', I rank #11 on the google index. OOps!
Only #11?
#23322 posted by
Drew on 2013/09/10 04:35:43
you'll always be #9 in my heart.
Not Even Ranked....
#23323 posted by
JPL on 2013/09/10 04:47:51
... and happy with this: to make me happy, keep me hidden from the mass ;)
Well
#23324 posted by Tronyn on 2013/09/10 07:04:29
it would be interesting to see in 2016, two decades after it happened, which .bsp files have the same power in the hearts of the living. Obviously there would be bias toward id maps and early custom maps. But those of us who still live have a say too.
Ziggurat Vertigo messed with me in a beautiful way, that no level has since.
Q3 Particles
#23325 posted by
Spiney on 2013/09/11 02:06:41
Does anyone know of a guide/tutorial explaining all the settings for the Q3A particle system? It's easy enough for the shaders, but the word particle gets Google confused.
@Spiney
#23326 posted by Spike on 2013/09/12 05:35:38
Quake3 has no particle system.
It has sprites. It has entities. It has no actual particles.
Try a different question. :P
[Bona]
#23327 posted by
negke on 2013/09/12 20:40:30
https://www.quaddicted.com/forum/viewtopic.php?pid=709
I reported this here weeks (if not months) ago, but you must have missed or ignored it.
Voyager Has Left The Building?!
#23329 posted by
mfx on 2013/09/13 01:08:24
Spike
#23330 posted by
Spiney on 2013/09/13 04:13:07
Okay it was for Tremulous, which apparently has one modded in. Found it in the meantime.
http://tremmapping.pbworks.com/w/page/22453187/Particle%20System
Q3 Shader/Particle Hack
#23331 posted by
sock on 2013/09/13 04:37:24
Does anyone know of a guide/tutorial explaining all the settings for the Q3A particle system? It's easy enough for the shaders, but the word particle gets Google confused.
@Spiney, Q3A does not have native particle support but you can create a similar effect with shaders. Have a look at
FS Particle studio by $NulL, the source is also available on
GitHub
Quake 1 Mp
#23332 posted by lizard on 2013/09/13 04:38:55
Is anyone playing mp quake 1 anymore? I didn't find anything on mp join a game. Seems like before I had to dl maps or something. Been a long time.
MP Still Happens, Sometimes
#23333 posted by
ALLCAPS on 2013/09/13 07:12:59
Check quakeone.com They have a server list there, and a few servers on the right of the site that see some action pretty regularly.
Oh Yeah, Forgot
#23334 posted by
ALLCAPS on 2013/09/13 07:13:40
Make sure to download the quakeone map pack they have there, it has all the maps that they rotate through.
Sock
#23335 posted by
Spiney on 2013/09/13 17:41:08
Thanks, that might come in handy
"Superhot" Greenlight Trailer
#23337 posted by
metlslime on 2013/09/13 22:30:56