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News submissions: https://celephais.net/board/submit_news.php
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Don't Worry 
The database is backed up every night. Even if the server goes down, the forum will come back. 
 
Wow, func is back! :) 
 
I'm glad for its comeback. I was missing it a lot. You don't know how much you like something till you loose it. So much that i fell for that little joke Negke pulled on Quaddicted. 
Yeah 
That Negke! He had me goin for a minute too, then I saw the other thread and realized he was more than likely just busting my chops heh. 
 
Thanks sleep! 
 
Have you discovered who/why was DDOSing your sites? 
Good To See It's Back 
Cheers Sleep. 
Scampie 
Maybe it was the handbags and shoes spammer. 
Computers... 
I hate them... /foams at mouth

At least Func is back! 
Good To See Func Back 
Cheers Sleepy! 
What Are Your Thoughts? 
on this TB video. I think he has a point when it comes to modern games, but I have noticed a trend in a lot of mods over the years that try to emulate the changes to the FPS games that have occurred.

http://www.youtube.com/watch?v=0Q6UQ2QlRH0 
FNG 
I recently happened upon TrenchBroom by accident on YouTube. Then I spent an entire afternoon's worth of free time having a ton of fun with it.

I'm getting into this hardcore I think. What are the current/best sites to share/find maps and guides/tips? I see that quaketastic is in flux, and the qaddicted forums don't seem very active.

I've also caught wind that there are/were speedmapping jams. Those still going on here/elsewhere?

Just stumbled into this and feel like I've discovered a new hobby, so trying to get up to speed. 
FNG 
Look in the "Links" section above for most of what you are looking for. Also comb through forum topics like Mapping Help and Quake Documentation project for more information on the internal workings of the Quake engine from a mapping perspective. It's a bit more complicated than just slinging around brushes.

Have fun. 
HELLO ALLCAPS 
Hi there! You've caught us at a bit of a quiet time, this forum's moved servers after a brief spell of downtime, and I think our usual crowd is still rebuilding itself. This is probably the main forum for people who focus on mapping for Quake. If you've got any questions, post them in the Mapping Help thread and I'm sure someone will help you out.

The speedmapping thread is at
http://www.celephais.net/board/view_thread.php?id=10196&start=3550
Currently anyone who's enthusiastic enough can just organise a new pack and give people a deadline, have a read and you'll see how that goes. It's not quite like the days where everyone would try and make maps simultaneously, but we all had more free time back in those days... 
Yeah 
We're all here. The forum was down for a while so everyone is probably busy mapping and haven't checked back yet. 
"mapping" 
 
Fapping? 
 
Something Completely Different 
Just felt like sharing this... I know there's some geeks in here.

Minsky stock flow consistent economic modelling tool.

http://youtu.be/DgSO7Ya5wSI
http://sourceforge.net/projects/minsky/

Going to try using this as a more hands on approach to grasping these economic concepts. 
Hi ALLCAPS 
Welcome to the Quake 1 mapping scene. It just wont die!

I guess that Func_Msgboard is the epicenter of it really. You're in the right place. Don't cross-post stuff (not that you did) - we all read whichever thread you post in. If you have trouble with technical stuff use the 'mapping help' thread, screenies go on the 'Screenshots and Betas' thread, trolling and other nonsense go in 'General Abuse'. When you finish and release a map, make a new post.

Looking forwards to seeing your work :) :) :) 
*news Post (not 'new Post') 
 
Japan World Cup 3 
Hey [Kona] !!!111one 
I may or may not be currently creating a video of your level "Carved In Flesh" and need to know the console commands to give myself the custom weapons in the mod.

I've worked out most of them however I can't find the "give x" or "impulse" commands for the freeze gun & positron beam. Plz help! :D 
Cartographer�s Nightmare WIP Map 
Cartographer�s Nightmare is a WIP Map by Killpixel.

The pak file name may have to be renamed to pak0.

http://quakeone.com/forums/quake-mod-releases/works-progress/10103-kcpn-wip-download.html 
2 posts not shown on this page because they were spam
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