Great Stuff So Far
#209 posted by
xaGe on 2016/12/31 10:20:05
The screenshots some of you are sharing so far look awesome.
Pulsar
#211 posted by
nitin on 2016/12/31 11:27:42
hope you finish that map at some point.
I Need Halp!
#212 posted by anonymous user on 2016/12/31 12:13:00
I'm almost finished with my map, but I need yo help. I'm afk, writing from mobile. It's hard to find nice skybox this way. Can someone find/recommend one? What I need is clear sky, daylight, maybe desert or some canyon, but definitely clear sky.
I'll be back in few hours, so this will save me some time.
Please halp!
#212
#213 posted by
DOOMer on 2016/12/31 12:31:18
#214 posted by anonymous user on 2016/12/31 12:41:11
Thank you very much Sir!
FifthElephant
I hope you didnt missout on my download link. :)
Deadline Extended To Sunday?
Is it possible I could finish working on my map into Sunday? Because not only do I have overnight job, but ALSO work during the day Friday that jussed passed and Sat as well, but Sunday? Free!
Please Note
That if you submit that late then I will not be testing your map except to see if it loads!
#219 posted by
PuLSaR on 2016/12/31 15:09:00
I've got a few hours for mapping today!
#220 posted by
- on 2016/12/31 15:32:51
...renaming my level retro6dlc_scampie :)
kinda sorta started making something way too big and didn't really commit to actually finishing it as much as I should've.
I'll do a speedmap today as something to actually include in the pack.
Nice, Shades!
#222 posted by
Mugwump on 2016/12/31 16:52:37
One funny thing I've noticed is that while the egyptian theme would have conjured more sunny images in my mind, it seems a majority of you guys went for a dark atmosphere instead. Not complaining, just an observation.
Ok
#223 posted by
PuLSaR on 2016/12/31 17:04:00
I managed to finish the layout and decor (though it's shorter than it was planned and more simple closer to the end) and now I have 1 hour to finish the gameplay.
PuLSaR
#224 posted by
Mugwump on 2016/12/31 17:17:09
1 hour? What happened to Sunday (see post #217)?
I'm Not Sure If I'll Be Able To Map On Sunday
#225 posted by
PuLSaR on 2016/12/31 17:29:34
if I will, I'll submit the udated version
#226 posted by
Spipper on 2016/12/31 17:53:32
Hi, I'm new here and have been wanting to try out quake mapping for a while now. Sadly I won't be able to finish this map before the deadline, especially since I'm getting some strange bugs (probably caused by leaks). It was fun nevertheless. Here are some screenshots:
http://i.imgur.com/AAOWINz.jpg
http://i.imgur.com/ZGIDyV3.jpg
#227 posted by
negke on 2016/12/31 18:01:25
Heh, cool. If you don't make the deadline here, just submit to QUMP in the other thread.
4.5 Hours Of Mapping Left
#228 posted by
ionous on 2016/12/31 18:22:35
And then I'll be submitting whatever crap I have.
#229 posted by
DOOMer on 2016/12/31 18:26:05
Spipper, nice shots.
I have to make the some clip brushes and to finish a secret. Within a few hours I will send my map to FiftElephant.
Mine Is Almost Finished
#230 posted by
skacky on 2016/12/31 18:26:10
Just need to make the final area and finish sealing and it's done.
Hey Spipper!
#231 posted by
Mugwump on 2016/12/31 18:28:37
Welcome to the Quake mapping scene. Like Negke said, there's QUMP, specifically targeted (though not restricted) to newcomers, and the deadline on that project is April 1, so you'll have plenty of time.
If you need any advice for your bugs, expose your problem in the Mapping Help thread, there's plenty of knowledgeable mappers here who'll be able to help you.
You got a nice egyptian vibe going on with that... uhhh... temple?
Almost Done With Mine.
#232 posted by
Breezeep_ on 2016/12/31 18:30:28
I just have to make the Gold key arena, add in some gameplay, test it out and submit it.