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Inspiration & Reference
I just wanted to know if people had any links to good websites for either level design inspiration (photos, paintings, concept art, etc.) or just for architectural reference. We had a thread like this on the old qmap, but we know how much good that does us.
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Traditional painting, robots mixed with rural 80's realism:

http://www.simonstalenhag.se/ 
Photos Of The Inside Of Instruments 
Kind of quakey, in that these are atmospheric and otherworldly interior spaces with no apparent human purpose. What unknowable creatures lurk down long brass tunnels with looming cyclopean valves?

http://www.behance.net/gallery/ART-DIRECTION-INSTRUMENTS-FROM-INSIDE/340016 
Re #2262 
These are really good. The second photo (inside the guitar) reminded me instantly of one of the Gaudi buildings in Barcelona where there is lots of plain brick-work, with corballing and fluting, and curves and stuff, and effective natural lighting shining through small openings.

On a photographic level these are inspiring. Nice find. 
I Think I've Seen You Somewhere... 
No Fur 
How's it going to charge up enough static electricity to shoot lightning? 
It's From The Doom3 Mod. 
:D 
 
Nehahra? 
 
 
^^This Chinese Dam Construction Site!! 
Another angle, whoaa! 
 
 
 
 
 
 
http://i.imgur.com/RLgGKD3.jpg

Think of the level design possibilities:

1. hide behind it for cover
2. jump on it to reach high ledges
3. break it open to collect goodies
4. push it onto a floor switch to open a door
5. drop it onto an enemy to kill it. 
6. Create A Giant Toilet DM Arena Inside It 
 
#2277 
.. are you talking about Tomb Raider ?? :P 
7. Totemic Symbol Of Level Design Itself 
 
 
A brilliantly realistic design too. Nails on all 3 sides of a corner? Exactly as it should be. 
All Hail The Crate! 
Crates? 
My game isn't going to have crates.

Maybe wooden/metal boxes, or square rocks, or pallets of bricks, etc... 
Make A Brickyard! 
 
Better Than Crates: 
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