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Import/export Blah 
I dunno why people have to convert a billion times, I'm certain that you just make the model and save it in the required format and it will load in quake. I'm positive in fact.
http://forums.inside3d.com/viewtopic.php?t=1210

That thread has some of the details (and a rant). 
Fun With Sounds 
Don't think I ever saw this on here before
http://www.youtube.com/watch?v=Lgo5BNbiGMo 
Har Har 
Cheer Up! 
 
Whole Thing Is Genius. 
"Speedrun time!"

"Put a donk on it"

"Spoon game!"

:D 
New Redesign @ TAW 
Updated the site with a redesign focusing on making the site more tighter and tidier. There may still be problems that need weeding out in certain browsers. Please let me know.

http://taw.duke4.net/ 
Hm 
Smaller font size actually makes it harder to read for me. 
51-things-every-game-student-should-know 
 
The menus right? Was worried that might cause a problem for some people despite the intention to tighten up the list.

If the small font size there becomes a major concern, I'll gladly increase the font in those spaces. Everything else should roughly be the same size as before. 
Quake Planet? 
-things-every-game-student-shoul... 
Want This Book 
kenwud.tumblr.com/post/48525299832 
52.376552 5.198303 
On Google Maps.

WTF?!? 
Murderer Caught 
On Google maps... 
... 
Take piece of wood, splash water on it, OMG THE STICK IS BLEEDING! 
 
Wet dog on a pier after a swim. 
Got A Job! 
So I got a job today after almost 18 months of unemployment. It's nothing creative, just a call centre job.
Depending on peoples POV I will not be frequenting the forum quite as often (when the job starts in just over a weeks time)... hopefully I wont be less active in a mapping sense, I suppose I will have to focus on the task a lot more.
Hopefully I will finish my SP map before the job starts, I'm sure with my financial stress being lessened I will be able to concentrate a lot more on completing it... 
Congrats! 
 
Quake 2 On VR Glasses 
... 
"Depending on peoples POV I will not be frequenting the forum quite as often "

I typed this out completely wrong.... looked like I was trying to emotionally blackmail people into making me visit!
What I meant to say is... I will end up visiting less often as a result which may be good/bad depending on peoples POV...

Quake 2 on VR?! Finally, a real game! 
Congrats! 
 
Congrats On The Job Dude 
Also:

You never know, you might be a map-by-night guy like me ;) I go through spats and fits of it. Great way of unwinding, I find my eyes are affected these days. Over-exposure to monitor light. But if my eyes still feel fresh at the end of the day, I often feel motivated to do stuff :) 
My Mood Has Improved 
... already!

I got into a discussion with a friend about a moment in bioshock in which a bridge builds itself as you walk across it. I said it might be possible to make it in quake and so I did. It's pretty neato actually. I'm definitely going to stick it in a map at some point.
Also Ricky, did you see my stuff in /help about making glass in quake? I know you love to make glass in your base maps. Just putting a key of alpha (scale of 0.1 to 0.9) on a func_wall or other brush entity will allow you to have full textured glass (rather than flat boring single colour water fake things). Sure it wont work in bog standard quake, but who plays winquake or quake.exe anyway right? ;) 
Oh 
I already knew that. But yeah - I was doing it for backwards compatibility. GLQuake will be a lot of peoples first experience of a Quake engine. So I try to make my maps work in GLQuake. 
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