Hah!
#22512 posted by
Spiney on 2013/03/23 19:29:21
Carmack always strikes me as some quiet introvert and then there's stuff like this...
It's The Quiet Ones..
#22513 posted by
quaketree on 2013/03/23 19:46:29
that you gotta watch out for. All of that pent up rage and whatnot.
Quoth DMSP
You know what would be awesome? Quoth DMSP... there's a ton of various extended monsters for the mod plus maybe it could use the worldspawn flag for the maptype (base, rune etc) and spawn only theme specific monsters.
@mechtech
#22517 posted by
quaketree on 2013/03/24 04:21:47
And that is why most DLC content purchases are an evil concept in my opinion.
Imagine a Quake where the Rune\Sigil is either won by fighting through 8 or 9 levels or can simply be acquired through a purchase. It defeats the purpose of getting it in the first place. The successful journey is the reward. Bad decisions should be punished to some extent while good decisions are rewarded. Things like what you linked to are really just cheats with a price tag.
The sad thing is that, like most cheats in games, the only person cheated is the person who bought the cheat.
Alternatively the game is intentionally made so mind numbingly boring that getting beyond certain "Gates" in the game play is appealing enough to the casual player to be worth the extra (relatively smaller cost compared to the original cost of the game) cheats to make it seem worth it to see what happens next.
This is even more evil in my opinion because the base design decisions must shift to making boring games with spaced content worth viewing as long as you pay for it.
DLC
I'm not averse to DLC in games as long as it's done correctly. Specifically games like TF2 where the community can sell hats and stuff, vanity gear etc.
I'd love it if id software released a version of Quake that I could sell maps/map-packs/mods on, I know I'd definitely buy them too. And wouldn't be nice to earn some cash for your efforts?
And Wouldn't Be Nice To Earn Some Cash For Your Efforts?
#22520 posted by
- on 2013/03/24 15:42:56
I'd rather be poor than a whore.
Scamps...
I'm unemployed so I'm already poor, it sucks monkey balls.
FifthElephant
#22522 posted by
mechtech on 2013/03/24 16:53:55
Unemployment sucks. I went through that last year. Time goes slow but rent bill shows up fast.
When your working you think off all those things you would like to do if you had the time. When you have time your broke.
Necros Shouldn't Be Working On The Wiki
#22523 posted by Baker on 2013/03/25 03:03:20
As Magneto clearly explained in X-Men 3:
"In chess, the pawns go first ..."
Or Another Way To Think Of It ...
#22524 posted by Baker on 2013/03/25 03:09:43
If Necros is the Albert Einstein of mapping (he is), he should gently tweak others work after it is largely completed, supervising the effort.
He should be grading the homework, not doing the homework.
Many know how to map, the rules, etc.
Necros best contribution isn't that, it is how to put the cherry on top of the ice cream. Others can make the ice cream first ...
Going To For The Triple Post ...
#22525 posted by Baker on 2013/03/25 03:14:37
This is why Tronyn enjoys reviewing maps.
He looks at others work and figuring out how it could be improved. How others could progress up the ladder.
/End (un?)insightful [short series of] beer post(s).
Awesome
#22528 posted by Tronyn on 2013/03/25 07:52:25
speaking of which, there should be some reviews coming soon. Been busy, but I have been doing some mapping. Plus I finally tried Skyrim. Pretty sweet so far.
Mike
#22529 posted by
than on 2013/03/25 12:19:51
Sad to see you are done with Quake and mapping, but thanks for leaving us with such a cool map.
I hope you pop by from time to time to see what's going on.
Cardo
#22530 posted by
DaZ on 2013/03/27 05:50:04
Did your email get hacked? I just got spam from you :(
Was It About Viagra And Penis Enlargement?
#22531 posted by
negke on 2013/03/27 19:31:03
Because then it probably was legit.
Anyone Tried This Already ?
#22532 posted by
JPL on 2013/03/28 13:10:51
Hammerwatch
#22533 posted by
affine on 2013/03/28 16:40:59
Here's a cool hack 'n slash made by Hipshot I found on the mapcore forums. I really like it, so I figured It'd be okay to cross post it here:
Me and a friend have been developing this little gauntlet inspired hack n slash for the last three months or so, we just outed a public beta/demo of it.
I don't know how much people here play smaller indiegames (I usually don't, that's for sure), so I won't make a too large thread about it, but you can read more and download it at the GL-page.
http://steamcommunit...s/?id=122788084
We hope of course to be able to release this through steam. I probably can not talk too much about how the greenlight process works, but the first three weeks we went from zero into the top #100 and are now at place #25.
What do you think? :)
Hammerwatch - News Rejected
#22534 posted by
Vondur on 2013/03/28 19:28:00
because:
1. not sure this is properly formatted news
2. link doesn't work, and i was unable to find this on steam
#22535 posted by
starbuck on 2013/03/28 19:54:13