Also...
#2225 posted by PRITCHARD on 2016/09/10 13:29:05
Would it be possible to have a hotkey for "Show Edges" as well as toggling the grid visibility? Hiding both is very helpful when making sure textures line up properly, and it's slow to use the menu vs. a keypress.
The other suggestion I have would probably be consolidating the View menus... they both do mostly different things, but it's a bit weird having two different menus named the same thing...
#2226 posted by Mugwump on 2016/09/10 13:54:35
Thank you Pritchard, that's progress. I didn't know about that underscore thing but I had no problem compiling without it so far. Now the color range selector, where I could theoretically choose between float and byte, shows up. New problem is I can't select either, no matter how hard I click - and the color chooser itself still doesn't show its mug, but I guess it's normal since I can't choose a range.
#2227 posted by PRITCHARD on 2016/09/10 14:26:23
Try click-dragging that area of the window to expand it vertically. The radio buttons only work after you've already got values (they just swap the format)
Picture 1
Picture 2
For me, if I click on that black box, it opens a color picker menu where I can select my values. Previously selected values show up in the little palette on the right.
#2228 posted by Mugwump on 2016/09/10 14:35:52
Thanks again. It works. I tried dragging the line below it but it only reduced the size of the entity browser. I had to drag the line above up for the chooser to show.
Those Lines...
#2229 posted by PRITCHARD on 2016/09/10 14:48:05
Yeah, it's a pain. Trenchbroom tries to remember where you dragged those elements, but for me at least it forgets from time to time and I'm stuck with a view that's far too small to work in comfortably or really do anything. Another minor gripe I wish would be fixed but can't be bothered writing a pedantic ticket for...
Minor Indeed
#2230 posted by Mugwump on 2016/09/10 15:11:54
There are more important things to implement/improve first. And it could be much worse, the elements of the interface could just be unresizable...
Now how about that full text help file? It isn't much of a help when I can't see which key to press for any action.
Color Picker, Select Used Colors?
#2231 posted by Newhouse on 2016/09/10 16:51:44
It is nice to see actually talking about this color picker button.. I only wondered..
If I pick color using that color picker window popup.. it lists new colors to that list. This is just a small suggestion, but would it be possible to select yet highlight selected color from that list, also show that color in color picker button (or maybe create another button for that) and when clicking it, it would open that same color picker popup window and that selected color's values are written on those text boxes.
Sometimes you want to work with same colors and only tweaking values just a bit (like lum/saturation), but don't want to set same values you have already used multiple times almost blindly. This would speed up colored lighting works a lot I believe.
Also Another Useful Feature.
#2232 posted by Newhouse on 2016/09/10 16:57:13
Also giving a color specific recognizable name would speed up picking right colors for different light entities. Name could be easily just simple string data, that will be shown when hovering color on that list of colors, doesn't sound too much work?
NewHouse
#2233 posted by Mugwump on 2016/09/10 17:12:59
You can submit your feature requests via the [issue tracker] link in the original post above.
#2234 posted by Newhouse on 2016/09/10 17:29:58
Maybe I'm blind, but weren't your posts as well part of feature/bug fixing requests (though not that straightforward like mine)? Now it is sent via the issue tracker too.
#2235 posted by Mugwump on 2016/09/10 17:43:11
Not really, no. I wasn't requesting new features, I was asking about stuff that should have worked.
#2236 posted by Newhouse on 2016/09/10 17:45:05
Do you still have problems? Pritchard : you can use number key 0 to toggle grid on and off, if that was what you were looking for?
#2237 posted by Mugwump on 2016/09/10 18:07:17
Well, the color issue is sorted out thanks to Pritchard. It leaves the help issue (see post #2223).
Please Submit Bugs And Feature Requests On Github
I can't keep track of them otherwise
SleepwalkR
#2239 posted by Mugwump on 2016/09/10 18:17:37
That's why I told NewHouse to do so. I'll file a bug report for this help issue, I just wanted to know beforehand if there was a full text version available so as not to pester you with such a n00b request and detract you from more important work.
Mugwump
I think it's a browser issue. Which one are you viewing the manual with?
#2241 posted by Mugwump on 2016/09/10 20:53:08
The one bundled with XP, i.e. IE (ayeee ayeee, that's funny!). Not by choice though: my main computer isn't connected to the internet so I can't install Firefox.
Then You're Out Of Luck
I'm not going to start supporting a web browser from 15 years ago. Sorry.
Pritchard
Trenchbroom tries to remember where you dragged those elements, but for me at least it forgets from time to time and I'm stuck with a view that's far too small to work in comfortably or really do anything.
This is now fixed: https://github.com/kduske/TrenchBroom/issues/1434
Please submit these problems on github. I can't fix what I don't know about.
SleepwalkR
#2244 posted by Mugwump on 2016/09/11 08:03:52
Yeah, I figured as much, hence my question about a full text file. Oh well, I guess I can still figure out the keys with help from the keyboard shortcut chart, but it won't be nearly as handy as a simple help file.
Not Connected To The Internet?
#2245 posted by Shrinker on 2016/09/11 09:27:34
If you could install TB on that computer, you can install FF on that computer too...
Good Point
Shrinker
#2247 posted by Mugwump on 2016/09/11 14:15:18
I don't need a connection to install TB. I download my stuff elsewhere. The only connection I currently have is through my phone (yeah I know, I sound a bit like a caveman - with a phone). TBH I haven't checked about FF but usually, modern programs that use internet also need a connection to install.
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