Is It Quakeaddicted.com Site Down
Seems offline....
#202 posted by
Spirit on 2015/03/09 12:32:38
Sorry, I'll restart something in about 5 hours. Can't access it earlier. This will continue to happen until someone helps me use a different proxy/router or lighty stops sucking in that regard.
ok!! I feared it was gone forever (I discovered quakeaddicted and quake injector just 3 days ago, really!!) however thank you and keep up the amazing work!!
#204 posted by
Spirit on 2015/03/09 14:26:15
Don't worry! If that would ever happen I would make sure it would all be properly archived and ready for re-use.
It should already work again now. I also installed some script so it should only be down for 5 minutes at a time now. In other words, duct-taping over symptoms... :\
#206 posted by
Spirit on 2015/04/05 11:36:23
Firefox is a little special browser so it refuses to load Quaddicted at the moment and I am not sure there is anything I can do.
#207 posted by
necros on 2015/04/05 21:40:20
Firefox 37.0.1 loads it fine, what's wrong?
#208 posted by
Spirit on 2015/04/05 21:47:48
Resolved itself, Firefox is the only browser that requires OCSP response and the server that does that for the used CA was down or something. Pretty silly stupid stuff.
#185 Lunaran
#209 posted by
madfox on 2015/04/06 17:41:33
Thanks for your bad good advice!
#193 Spirit - I sended you the Dutch version of PC-Zone I bought in those days.
#210 posted by
Spirit on 2015/04/24 19:49:36
I updated
https://www.quaddicted.com/reviews/ to show the prices for the mods, have fun playing, thanks for being part of this incredible journey
#213 posted by
JneeraZ on 2015/04/24 19:56:12
Thing is everyone will bitch for a few days, get bored, start paying for mods, and Valve makes another billion a month.
#215 posted by
metlslime on 2015/04/24 21:40:14
i like how the price is just half of the average user score :)
#216 posted by
- on 2015/04/24 22:54:06
People will whine... but the thing is, the only mods that will charge and have any success are the same ones that did it before: small mods with cheap prices. People already were buying millions in CS:GO weapon skins and Dota2 items and outfits, don't pretend like people won't spend real money on user created junk.
Anything bigger will only really work as pay what you want, basically donation-ware. Maps for instance wouldn't work behind paywalls, you already have to fight for exposure to get anyone to even try them when they're free. Even mods like CounterStrike that eventually went commercial would have a hard time getting to that point if they require payment to even try them.
So really, commercial mods are not going to destroy games. At first it will be annoying with lots of idiot creators trying to make bank from 'fishing sim mod' for $5... but they will eventually realize no one gives a fuck about their mod at $5.
The biggest realest problem though is that Valve is taking such a large % of sales and the Author getting so little. Like, I've heard it as Valve 25%, Game Dev 50%, Mod Author 25%. That's broken and unacceptible. Game Dev should get some reasonably large amount, that is their incentive to allow commercial exploitation of their content, and is a good incentive for them to make mod tools. But Valve should not be getting the same cut as the author. Valve 20%, Dev 35%, Author 45% is much more in line.
#217 posted by
Joel B on 2015/04/25 00:28:32
I think Valve gets a cut similar to that % for everything bought thru Steam (games, marketplace items, and now mods).
The publisher in this case then sets how the rest of the pie is divided between themselves and the mod author.
#218 posted by
- on 2015/04/25 01:09:58
I realize that Valve is taking about that much for all things, Steam is actually pretty abusive in that regard, marketplace items and sales I've heard are particularly bad because Valve stacks the deck in their favor.
The publisher is the one setting the cut between Dev and Mod author? I didn't realize that... I guess that's Bethesda being Bethesda then (since I believe the numbers I heard are related to Skyrim). Very scummy, especially if it's not known to buyers of 'pay what you want' that you may think you're paying $5 to a mod author and don't realize they're not the ones getting the lion's share of that $5 for their work.
That Mod Thing Is Unbelievable Scummy
#219 posted by
Kinn on 2015/04/25 14:27:53
Besides, half these mods use content from other mods and asafdhagsfdhgafsdajhdgjahsgj
Spirit
#220 posted by
ijed on 2015/04/27 16:32:52
Will the royalty checks be retroactive to the date of the mods release?
#221 posted by
Spirit on 2015/04/27 16:58:52
Yes, we just need to retroactively find everyone who ever downloaded something, shit in their hat and steal their car.
#222 posted by
metlslime on 2015/04/27 20:45:09
and then send 25% of the hats to the mappers