SFM
#21883 posted by quakis on 2012/07/19 21:50:59
Practising animation/keyframing in Source Filmmaker. Several hours of work for 10 seconds of footage, and there's still a lot I could have polished up on. http://www.youtube.com/watch?v=zj9zh4c6Vf8&feature=youtu.be
2500 FPS Video
#21884 posted by JPL on 2012/07/20 13:16:00
Http://kneedeepinthedoomed.wordpress.com/
#21885 posted by spy on 2012/07/24 20:04:41
The old Remake Quake project is no more.
is it true?
#21886 posted by metlslime on 2012/07/24 20:40:38
http://kneedeepinthedoomed.wordpress.com/
Seems they have split into two smaller teams.
Hopefully the two new projects are reasonably scoped so that they get released.
I Wonder
#21887 posted by Spirit on 2012/07/24 20:55:30
who are on those teams?
/me replays sm141_pack
Well....killed By Func_ Trolls I Reckon.
#21888 posted by Shambler on 2012/07/24 22:28:50
You know who you are....you've got the blood of RemakeQuake on your hands you scum....
#21889 posted by - on 2012/07/25 02:51:44
such is always the fate of those who meddle with evil
Really?
#21890 posted by nitin on 2012/07/25 15:43:22
thats actually sad news, I was looking forward to it, flaws and all. Hope the new projects get over the line.
I Have A Question
#21891 posted by spy on 2012/07/25 16:15:14
sometime ago i downloaded q1retexture pack, from someone(author) known to this board, i forgot his name and forgot the name of texpak
i do remember that pak were not completed
can someone provide me the right direction ?
maybe a get this pak from quaddicted
#21892 posted by Trinca on 2012/07/25 16:53:30
Spy take a look at www.quakeone.com in the forum textures... there are several packs in pk3
Oh Nevermind
#21893 posted by spy on 2012/07/25 17:09:53
i have found that pack
and its named "quake_rt_project" or "quake_hires_textures" i got two identical archives in my hdd
and another question, does fitzquake support an external textures for v_weps/g_weps . armors?
in game there is no difference
Nitin
Sad news? The split seems like the best decision they could have taken.
Otp
#21895 posted by nitin on 2012/07/26 00:35:52
I dont know anything about the behind the scenes, so maybe you are right. Or are you referring to something else?
Rumours
#21896 posted by madfox on 2012/07/26 01:56:02
and I don't believe it...,
or I think I'll seek another job.
http://members.home.nl/gimli/bigles2.gif
Looking For A Map
#21897 posted by Mandel on 2012/07/26 17:25:02
Which SM pack had a map by necros that was wildly crazy and would crash normal quake engines? With ugly textures, as I remember it?
I seem to remember the pack also had another map by necros (or negke) with a lot of moving stuff. Released maybe 2 years ago.
Nitin
The former RMQ E1 that is now Scout's Journey was far too different in scope and direction than the rest of the project, for better or worse.
Well...
#21900 posted by rj on 2012/07/26 19:07:28
all going well, three of those maps should actually end up in schism too, albeit with a bit of editing. they have some great details in them, would have been a shame to cast them aside.
i imagine ours will probably be the 'quakier' of the two but i think scout's journey sounds fantastic as a game in its own right, and the technical developments look quite exciting
#21901 posted by Spirit on 2012/07/26 19:34:33
Are you guys open for constructive criticism now?
Schism
#21902 posted by sock on 2012/07/26 19:41:38
What is it? I could not find any details on what the project is about?
#21903 posted by rj on 2012/07/26 20:04:52
sock: there isn't anything public yet. there will be in time though
spirit: absolutely
@rj
#21904 posted by sock on 2012/07/26 20:55:21
That is a shame :( The title 'Schism' is certainly an interesting description considering both groups once worked together. I still find it odd that a group after 5 years decide to go their separate ways, oh well good luck with the new projects.
Onetruepurple
#21905 posted by Mandel on 2012/07/26 21:06:26
thanks, that's the one I was looking for.
A Quick Question For Anyone ...
#21906 posted by sock on 2012/07/26 22:45:12
How many people like to play Thief and Quake? and do you like stealth combat systems?
Raises Hand
#21907 posted by quakis on 2012/07/26 23:28:32
But I prefer not to engage in combat if I'm doing stealth. It's great to try to get through a mission in Thief without knocking anyone out.
I dislike stealth games which makes you think you're being clever but its kinda holding you by the hand.
Forced combat/violence tends to break the point of stealth for me - unless it's specifically an assassination game (Hitman) but even there, at least in Blood Money, you can set up your own personal goals such as; 'only attack your target' and 'no changing clothes' etc
I'll end up turning this into a rant sooner or later so I'll get to the point; As for combat in stealth, it feels better to be a risky, last resort kind of deal. Or being stealthy in general should be immensely rewarding if the game is also action based. Otherwise I see little point in stealth personally.
I don't even know if I actually answered your question... or if I missed the point. :(
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