
Lol
#21798 posted by
DaZ on 2012/05/17 21:08:38
But seriously Starbuck, your textures are fantastic. They are the only textures I ever even consider using :)
Any chance you will ever finish the "set" for all the classic quake textures? /cheeky

Thanks Mate!
#21799 posted by
starbuck on 2012/05/17 21:55:16
to be honest just one theme gave me a massive headache! Would be tempted by an original set at some point though, far easier on the old OCD.... :)
#21800 posted by anonymous user on 2012/05/17 22:57:25
negke fixed... found a old joequake config that fix that!
thanks you rock as always
#21801 posted by
quakis on 2012/05/18 02:37:54
Reviewed a Duke3D experimental horror map based on
SCP-087. Check it out if you're interested, there's even a standalone version.
http://taw.duke4.net/2012/05/duke3d/the-stairwell/

Daz
#21803 posted by
SleepwalkR on 2012/05/18 19:58:21
Great vid as usual. This is the kind of occasional commentary I meant earlier. I also really like the side-by-side comparison bits when you do a remake map. Good stuff, keep it up!

Quake For Android?
#21805 posted by
[Jimbo] on 2012/05/24 21:10:42
do any of you folks know of a solid quake 1 engine port for android?
Trying to find one that does:
- console
- maps + mods
Touchscreen controls would be a must as well (I don't have keyboard).
Does such a creature exist?

Have Some
#21807 posted by
ijed on 2012/05/24 23:10:11
Sort of support, that is.

Doom 3 Single Player Beta Testers Needed
#21808 posted by Tigger-oN on 2012/05/25 05:40:54
A little something I've been working on forever is all but ready to be released.
I'm after a few people to send a beta to for play testing, balancing, issues etc.
You will need a full working version of D3.
Want to help? "tigger@that lvl site.com" (place endarchy in the subject plz).
Screenshots and more info:
http://endarchy.com/

Hi There
#21809 posted by anonymous user on 2012/05/25 09:04:54
Anyone knows were I can find Rogue source code with .map files included?

What
#21810 posted by Tronyn on 2012/05/25 09:43:35
you mean Mission Pack 2: Dissolution of Eternity?
I don't think they ever released their .map files. I don't even know what happened to that company, but John Romero releasing the original quake .maps seems a function of being a packrat, and industry loser, a nostalgic old man, and a bitter has-been (but thanks man you're still cool! lol). I'd love ro see Rogue release their source maps, but I suspect they don't exist.
#21811 posted by
erc on 2012/05/25 15:38:56
As far as I know Rogue forms the basis of today's Nerve Software.

Awesome.
#21814 posted by
jt_ on 2012/05/27 04:02:08
Are they for sale anywhere? A shambler or shal'rath would be amazing.
#21815 posted by
necros on 2012/05/27 04:34:17
oh my gosh! :o
as someone who's always done art in digital form, i am constantly amazed at what people can make with physical materials.
#21820 posted by
Spirit on 2012/05/29 22:10:07
Shamus Young is doing some gamedev (procedural minecraft like stuff) once again and once again he writes about it in great detail for idiots like me. Very interesting.
http://www.shamusyoung.com/twentysidedtale/?tag=octant (start from the first post)

Remix Of The Damned
#21821 posted by
DaZ on 2012/06/06 17:52:14
#21822 posted by
necros on 2012/06/06 19:11:39
geez, i never even knew where that was. o.0