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New Website For Dspdm Serie Maps 
Hello friends,

I'm DeadLy_sp (spanish mapper) author to DSPDM qw map series and want announce my new website design.

New blog:
http://xfdesigner.blogspot.com

Thanks for support.

--
Attentively,
Xavier Ferrairo 
Feels Like 1999! 
 
 
Mr. Peterman, is that you? 
 
Does anyone know where I could buy a shoulder bag or a tote? 
Try. 
Wow 
I am so retarded, I took Willem's post seriously. 
 
damn. i thought Ricky posted ^ so I wanted to make a snarky comment about how I wanted to troll but ran into a chicken/egg problem with stupidity and some mod. 
Google Glass 
http://www.youtube.com/watch?v=9c6W4CCU9M4

Strangely, it misses out the adverts in the video. 
 
is it a good idea to make a multi-page website with a single php page that generates all of the pages from posts or gets?

i've seen conflicting viewpoints on this... 
 
you get ugly urls and google may or may not index it as well... but those can be fixed by using mod_rewrite to map "nice" urls onto your single php page, for example:

/website/news/ -> website.php?page=news
/website/links/ -> website.php?page=links
/website/articles/ -> website.php?page=articles 
 
i don't understand what you mean by ugly urls.
i was just going to make, for example, a navbar that is a form and posts to 'page' that was clicked back to itself, then, use a bunch of php if checks to display different stuff on the page.
this lets me not have to copy/paste things like title bars and navigation menus. 
Necros: 
You could also use php includes to avoid duplicating code across pages. 
 
get would make crawlers happy. 
I'd Lay A Bum Egg In This 
 
thanks about the include stuff. that is exactly what i was looking for and it works perfectly!
php is seriously awesome. :D 
 
Cack I've been messing with instead of mapping like a decent, upright and moral member of society :/

http://www.youtube.com/watch?v=oSOLcSlATjQ 
Me Too; Not Game-related But In Case Anyone's Interested 
Along with three other authors (including Lee Vermeulen, creator of Nexiuz and Capsized), I have just released the electronic version of a collection of short stories, "The Celestial Puppeteer." The stories comment on science, religion, war, consciousness, and antisocial interactions, with the occasional bout of existential paranoia. The collection is currently on an Amazon.com promotion, so it's free for download for the next five days. See the product page for more information at:

http://www.amazon.com/The-Celestial-Puppeteer-ebook/dp/B007M5U3BC

There is also a five story PDF sample available at http://www.celestialpuppeteer.com/

It's about a third science fiction, which I imagine is what would interest some people here. I would promise to go map, but I don't expect to have much time for another month or so. Then it'll happen... 
A New Quake 1 Mod 
I'm posting this message to announce that, within the next month, I'm going to be releasing a Quake 1 mod that I made a few years ago. It has been sitting on my computer collecting dust for some time now and it's time for me to actually release it. The mod was made solely by me. I worked on it for about 2 hours every day over the course of a year and a half. Needless to say, there have been massive amounts of alterations. The mod itself is sort of like a mix between Painkeep, Hunt or Be Hunted, and Mr.Pants Excessive Overkill for Quake 3. Frikbots have been added to support offline play and many single player elements have been changed drastically. It's called Quakefiend. All of the weapons have been changed and almost all of the monsters have been changed. The mod basically turns the player into the fiend and gives the player fiend specific weapons. For example, one weapon allows the player to vomit gibs. Another weapon allows the player to summon a new type of monster to fight for them. A third weapon allows the player to spit acid...The mod is meant to run on Darkplaces. Anyways, keep an eye out sometime between May 5th and May 12th if you're interested. I'll be posting screenshots sometime between then and now 
Gentlemen, BEHOLD! 
 
met1_2 will never die! kind of surprised, now that i've seen them, that no one made square tiles out of that texture before. 
Uh 
Yes... well done :) 
In Fact 
Didn't do those yet, many thanks!

Free beer Wednesdays. 
O Rly? 
http://dl.dropbox.com/u/61424391/Quake%20Stuff/wizardmetals.png

chipped and weathered whizzerd mettal forms the backbone of all Quake's fortresses. 
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