Spirit
#21537 posted by than on 2012/04/01 13:21:32
Nice work! Shame I just played Honey without it (was still AMAZING :) )
These are purely remastered versions of the id sounds right? Everything sounds like a sexier version of the original game sounds yeah, no weird beatboxed stuff or monster impressions? :)
This isn't news worthy?
#21538 posted by - on 2012/04/01 14:08:25
than
Awesome Work
#21539 posted by megaman on 2012/04/01 14:53:25
Back From Nepal
#21540 posted by nitin on 2012/04/01 15:27:24
and a new czg episode awaits no less.
What did I miss?
Nitin
#21541 posted by SleepwalkR on 2012/04/01 19:27:35
Were you successful?
Thanks Spirit!
#21542 posted by ijed on 2012/04/01 20:33:56
Sleepy
#21543 posted by nitin on 2012/04/02 03:09:24
not quite according to plan.
The plan was to go up Gokyo valley, cross Cho La pass and then go up Everest valley to EBC. But it snowed heavily while we were in Gokyo and Cho La became very risky to cross. We went around a mountain to get to Everest valley but that took a fair bit of time and because of being on a schedule, I didnt have time to then go up to EBC.
But, did climb Gokyo Ri, which is only 4m shorter than EBC's height, and the panoramic views of the Himalayas from there, including Everest, were stunning.
Envious I Am
#21544 posted by RickyT33 on 2012/04/02 03:46:39
Nitin
#21545 posted by SleepwalkR on 2012/04/02 11:08:36
So you "only" wanted to go to base camp? Are you planning to get to the summit eventually? Also, any pictures?
I love mountain climbing, but of course I'm not even remotely fit enough to do one of the big ones. In fact, it's been years since I have done it... but the view and the feeling of accomplishment when you reach a summit is unparalleled. Btw, I was just in Shanghai last week for a conference, so I wasn't that far away from you ;-).
Plenty Of Pics
#21546 posted by nitin on 2012/04/02 11:16:39
need to sort them out first though. Will let you know when that's done.
No plans to summit Everest, that's crazy stuff :)
I can trek but climbing is a whole other level. Have summited a few by trekking, Gokyo Ri being the highest at 5360m. Kili would have been but I didnt quite make it to the top (got to around 5200m when the fast ascent started giving me momentary blackouts).
Nitin
#21547 posted by Vondur on 2012/04/02 11:26:32
There was death metal fest METAL MAYHEM IV in Jwalakhel, Nepal 17 March. And there was Napalm Death playing, did you visit that? :D I'd sell my left hand to be on a ND gig in Nepal :D
Vondur
#21548 posted by nitin on 2012/04/02 11:32:02
no, I was trekking in the snow then.
Nitin.
#21549 posted by Shambler on 2012/04/02 12:11:02
Epic fail on the Napalm Death In Nepal front, dear me, Von can you ban him from fucn?
Cuz Zwiffle Asked
#21550 posted by - on 2012/04/02 22:22:05
Willem
#21551 posted by negke on 2012/04/02 23:30:04
I think it would be best if the upload script at Quaketastic disallowed uploading to the root folder (= hide the "\" entry in the pulldown menu). For every now and then people forget to set it right or fail to realize/care there's a difference, which makes the index messy and creates unnecessary admin work for you.
#21552 posted by JneeraZ on 2012/04/03 00:17:04
Good suggestion, I'll look into that. I think you're right...
Scampy
#21553 posted by madfox on 2012/04/03 06:13:14
After seeing screenshots of your map I grew a fried gamba with my pipemap.
Your example is great to start again in Radiant as Quark leaves me no oppertunity.
MadFox
#21554 posted by ericw on 2012/04/03 07:44:37
lol what's a fried gamba?
We should start a QuArK anonymous club. I tried quitting it a year ago, but I have everything set up just right for my current project so it's hard to stop and learn a new editor.
#21555 posted by - on 2012/04/03 07:47:58
never try to understand the MadFox, it's like staring into the sun.
Tower Of Shrakith'a (Unreal) Review
#21558 posted by quakis on 2012/04/03 20:19:15
Yhe1's earlier post about this Unreal SP level reminded me that I needed to get off my butt and actually review it. For those interested;
http://taw.duke4.net/2012/04/unreal/tower-of-shrakitha/
Never Try To Understand Fried Gamba's, They're Like Scampies.
#21559 posted by madfox on 2012/04/03 20:30:20
We were talking about the meaning of nicknames and scampies declared it were fried prawns.
I may be mad but I rarely stare into the sun without glasses.
Thanks for the pipe manual though.
I'm on quark since the first qmap, and that's 15 years ago now.
Its a fine editor I'm acustomed to.
Tried many others untill there was QRadiant.
One slice into a polygone and I had a clear half one on grid.
Sharp! Gone were my leakcheqes ans warnings.
From now I take all the hussle and make it my own.
Yeah
#21560 posted by Drew on 2012/04/04 00:01:31
I really ought to move on to a different editor.
Ogier?
#21561 posted by necros on 2012/04/04 02:06:01
i took a quick look but couldn't really make sense of it at first glance.
i picked up 1.02 (the enclave version).
czg, maybe you can weigh in and let us know what the more interesting features it has? good tex align? better brush manip of some sort?
|