5th
#2133 posted by
mfx on 2013/09/26 01:35:44
Someone just managed to take a picture of my next map..:)
#2136 posted by Cathedral on 2013/10/03 18:57:33
Dom �ber Einer Stadt (Cathedral Towering over a Town) and Medieval Town by Water by Karl Friedrich Schinkel, around 1830, originals were destroyed by fire.
http://www.pinakothek.de/karl-friedrich-schinkel/dom-ueber-einer-stadt
#2144 posted by
Spirit on 2013/11/03 16:59:41
http://www.goodtextures.com/ looks like a very nice source for free textures.
Wieliczka Salt Mine
#2145 posted by Cocerello on 2013/11/04 20:56:37
Complete with an underground palace and churches.
http://whc.unesco.org/pg.cfm?cid=31&l=en&id_site=32&gallery=1&&index=13
Tenth one of twentyfour is my favourite. I was close to make an speedmap similar to that on Sm173
Been There Twice
Licking the walls was disallowed though...
Wieliczka Salt Mine
#2148 posted by
Kinn on 2013/11/04 22:17:26
For once I can say "I've been there" too. Funnily enough all I could think about whilst I was in there was "This is really Quakey".
If That One Is Well Known ...
#2149 posted by Cocerello on 2013/11/05 16:17:02
Damn You Quake Palette!
#2151 posted by
Spiney on 2013/11/06 21:38:51
He's done concept work for Guildwars...
http://theoprins.blogspot.be/
139 Abandoned Places (mostly)
#2153 posted by Cocerello on 2013/11/08 21:39:51
Well..
I wouldn't want to do the 7th, but I reckon the 16th is doable.
Well...
#2155 posted by
Cocerello on 2013/11/10 20:58:40
It was an ironic comment for everyone as i thought first that those would be the ones that would have the less probabilities to be mapped.
The seventh one is doable too, but boring to play, as it is mainly a single huge room. Just have to do a part of it (e.g. 10�), and then copy, paste and rotate it several times (36). Easier said than done.
The 16th, i said it because its underwater, and gameplay underwater isn't usually well received in Quake.
#2156 posted by anonymous user on 2013/11/14 21:08:19
Glaciers, crevasse, arctic:
http://www.dianeburko.com/polarinvestigations/?p=181 (check out the rest of the blog)