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Race To The End 
Sometimes a couple friends and I play "race to the end" coop. The winner is the one who jumps through the teleporter first. Combines SP and coop monster fighting, DM, speed, and yet plenty of camping. All laptops over a wireless router. Even one atom netbook. Lag is not a problem but sometimes a wait to sign on. 
Quake Setup Tutorial 
I made a video that describes how to get Quake setup with a modern engine and how to install and play maps and mods, etc. It's focused on new and returning players so doesn't go into extreme detail on the subjects covered, it just provides enough info to get them going with little to no fuss. So if you know anyone that wanted to get into Quake but found it all too confusing then this might be just the ticket for them :)

http://www.youtube.com/watch?v=b3S1e4CQat4 
OH 
and huge thanks for Spirit and Negke for helping me put this together! They suggested so many good changes and additions and made the video 100% better than it was initially, thanks guys :) 
 
- Install Quake via Steam
- Copy FitzQuake.exe into that folder
- Double click.

:P 
Metl I Love You But 
Quakespasm is the engine to use. 
HERETIC!!! 
Back From Tanzania 
and I see only negke obliged with a map :)

Time to start downloading. 
Actually No 
looks like Lun put one out too! 
ATTN: Tronyn 
I've been trying to contact you via email for a little while now, but it isn't seeming to work -- possibly because you have no active email, possibly because I can't find it, possibly because you thought it was spam. If you could, try emailing me at 00.dusk@gmail.com -- it's sort of important!

Also: hi ijed! I'm tossing around the thoughts of sending you the prologue as written so far, send me an email if you're interested. 
Q1 Coop 
Been playing through the original Quake levels with a friend, since it's been a long time I last played through them. However, I've noticed several instances of z-fighting and we're both pretty sure those were never there before. Some are just too obvious to have been overlooked during past sessions. Using Fitz. 
 
Z-Fighting doesn't show in the software renderer; it only became a visible issue once OpenGL rendering was introduced. The maps weren't designed with that in mind.

...though one could argue that even if this had been known at the time of development, they probably wouldn't have bothered to avoid it anyway. 
 
That explains it then, cheers for the fast response! 
Double Post 
... now that I think about it, I might need to be careful about mentioning z-fighting issues in my reviews of older user maps as negatives, since it's most likely a similar situation. Good thing I brought this up... D: 
Sure 
Send it over. 
 
Is anyone here a Javascript genius? I want something like http://jsfiddle.net/gGwy2/2/ but for all the mappers in a huge vertical graph. With each release showing an icon depending on the rating. And with the mouseover showing the brief description and a screenshot and link to the proper page. Someone do this! 
Http://jsfiddle.net/Mr2ue/4/ It Sucks 
 
What Happens 
When you fill up on caffeine and amphetamines and play L4D.

http://www.youtube.com/watch?v=fapFWxsbCyo 
Lol 
 
Lol 
"I'm not dead, I'm incapacitated... ok, now I'm dead." 
Off Again 
trying my luck at everest base camp this time.

Expect more maps on my return :) 
For Real? 
Good luck! That's awesome. See if a sherpa will just piggyback you up there. 
I Think I Can Hear 
...the sound of someone doing more with their life than I am.

Good luck, and watch out for Yetis (Smablers) - but at least you'll have the advantage as I bet you're the only one amongst your group who knows the shambler shuffle. 
Hehe 
I have always sucked at the shambler shuffle so no advantage.

starbuck, hoping to do better than my kiliminjaro attempt from a few weeks ago where I had to stop about 500m from the summit due to altitiude sickness. But more time this time so fingers crossed. 
Good Luck Nitin 
And take care! 
SDL Compatibility 
I would appreciate very much if you engine creators could get together some time and decide on a common version of the SDL libraries, so one doesn't have to switch them around when using several ports along each other. Quakespasm, RMQ, DP, Fitz etc. 
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