Scraps/sources Section
#21033 posted by Tronyn on 2011/11/08 07:16:28
if we had a place to upload scraps, including scraps of past mappers and sources of finished maps that the mappers released, how many people would take part? I think this would be interesting. We often use the metaphor remix for maps, why not have the original source available, it might let people mix architecture together in unexpected ways.
#21034 posted by Spirit on 2011/11/08 09:16:55
I'll gladly host scraps. no user uploads though. in my opinion it would be best if there were accompanying screenshots. also they must have a proper readme and some form of license that explicitely allows people to use them. gpl is nice. 7z or zip.
some _src packages are in the filebase but that never felt right. I'll sort them out.
K
#21035 posted by Tronyn on 2011/11/08 09:51:05
I like the idea, that it has to be source files (and in my view, those HAVE to include the textures and some documentation). Screenshots is another important point. The exciting thing about this, is that there's still CZG scraps out there. Dead mappers ghosts could be included. BUT, who knows what this section might receive from active mappers. Anyway thanks for having the section, I'll assemble a properly documented scraps/sources/textures part.
Quick Dump
#21036 posted by Spirit on 2011/11/08 14:29:15
http://www.quaddicted.com/files/maps/sources/
There is a problem. Many people package the sources right into the release (bsp) zip (which is nice but not for this project). I think making a wiki page where screenshots can be added could include links to those bundled sources. I do not want to duplicate files.
#21037 posted by necros on 2011/11/08 18:19:01
it might be nice to make one further distinction between map sources for completed maps, and map sources for scraps.
if you're just searching for stuff to make a new map out of, you'd only want scraps, for example.
#21038 posted by ericw on 2011/11/09 05:16:54
necros: thanks for the suggestions! need to replay those maps :) yeah, i'm working on the spooky ik2k city map.
also, a map scrap repository sounds like a great idea.
Good Idea.
#21039 posted by Shambler on 2011/11/09 12:05:40
Simple as that.
Awesome
#21040 posted by RickyT33 on 2011/11/12 23:50:23
Bender
#21041 posted by madfox on 2011/11/13 00:03:33
you forgot the page number!
#21042 posted by Yhe1 on 2011/11/14 03:32:56
Hey, is Quaddicted gonna include mods now? what became of the discussion?
#21040
#21043 posted by JPL on 2011/11/14 09:26:41
I can't understand any single fucking words: she's speaking too fast.... but she has nice boobs !
PS: you need such breast in order to speak so fats I guess :P
Fitzquake 16:9
#21044 posted by negke on 2011/11/14 11:59:48
Is there a trick to make the weapon models draw fully on 1280*720? Right now the back parts are cut off. Increasing fov helps but it makes the rest look wrong. It's for video capture.
How do 4:3 fullscreen youtube videos look on a widescreen monitor - black borders on the sides?
Negke
#21045 posted by nitin on 2011/11/14 12:50:31
yes.
Negke:
#21046 posted by metlslime on 2011/11/14 20:07:41
fov is the only trick... i have a 16:10 monitor and i use FOV 105 to give the same vertical space that a 4:3 monitor would show at FOV 90.
but customizing/fixing the gun position is one of the things that fitzquake still lacks... it's on my list of things to fix for the next version, not that that will help you much :P
Quoth Sauce II
#21047 posted by gb on 2011/11/15 12:08:14
Blatantly copying monsters... It's not nice to rip off other people's models, but the characteristics and behaviour can easily be transferred to other mods. I thought Rubicon's Dreadnaught was an awesome Pyro.
Re: berserk ogre; you could simply rip it out of the available source and put it into your own mod. Same for the shield ogre etc.
Better yet, rip it, and then improve it. That's evolution.
Re: Rubicon monsters in RMQ; I voted it down for equal parts "keeping the identity" and "huge respect for Metlslime and Rubicon".
Maybe someone makes a combined uber-mod a few years down the line.
I'm Making A Megamod
#21048 posted by jt_ on 2011/11/15 15:38:24
Includes monsters, traps &c from DoE and SoA (no weapons yet), most things from custents and extras, monsters and some other things from chapters, z-aware ogres, stuff from zer, the monsters, traps, &c from rubicon, maybe some stuff from SoE, and other miscellany. I haven't worked on it in a while due to school and other games. Needs a fair amount of testing.
That Sounds Awesome :)
#21049 posted by ericw on 2011/11/16 00:44:59
If Anyone Wants To Take A Look At It
#21050 posted by jt_ on 2011/11/16 16:21:57
I'll upload the src to my website.
OK, So, Recursive Acronyms?
#21051 posted by RickyT33 on 2011/11/17 18:38:04
What the heck is with that!??!
BBC stands for BBC Basic Computers apparently, so WTF was the term's creator thinking when he came up with it? It doesn't make sense. Anyone have an explanation?
and PHP - that stands for PHP Hypertext Preprocessor. Again, what the farck were they thinking of when they came up with that? Why 'P' at the start of the PHP in P.H.P?
I've gone cross-eyed.
We're Witnessing:
#21052 posted by negke on 2011/11/17 18:59:11
Ricky's slow drifting into madness. RDM.
I was under the impression BBC stood for British Broadcasting. But maybe Bread-Baking in Cumbria would be more fitting (an analogy!).
Well I'm Glad I Used The Work 'apparently'
#21053 posted by RickyT33 on 2011/11/17 19:11:44
because, after a bit of research on the net, it apparently stands for British Broadcasting Company, in this instance. As in the instance 'BBC BASIC'. Meh. Yay!
Doesn't explain WTF is with the 'P' in PHP standing for 'PHP'. I mean what does that 'PHP' stand for !??!
K Is Nowhere Near D
#21054 posted by RickyT33 on 2011/11/17 19:12:37
on my keyboard. WTF is with that?!?!
Also
#21055 posted by RickyT33 on 2011/11/17 19:14:12
'RDM'? - Requirements Decision Memorandum?
#21056 posted by negke on 2011/11/17 19:15:47
While PHP originally stood for "Personal Home Page", it is now said to stand for "PHP: Hypertext Preprocessor", a recursive acronym.
#21057 posted by metlslime on 2011/11/17 20:05:22
nobody tell Ricky about GNU...
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