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New Q1SP: Backsteingotik
Download Link Readme and screenshot.

A towering monolithic brick structure soaked in hot yellow lighting with a skill selection area at the beginning, some crushers and a couple of secrets to keep you wandering around in circles.

The map was inspired by the gameplay of E3M5 and features medieval style pickups, some new keys and a couple of powerup models. The textures are mostly from ID and the gameplay is vanilla Quake!

If you want to play the map with your own engine settings check the readme file for further details.

The map was only tested with Fitz 0.85 and remember to RECORD A DEMO, I want to see how you play the map!
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Cool map. I think I won't have anything to add to what's said already by others. Here's my first run demo: http://quaketastic.com/files/demos/backstein_erc.7z 
 
<onetruepurple> fuck yea beat backstein on skill 3
<onetruepurple> 256/256 8/10


Extremely hard, but still manageable. I had more luck crushing monsters this time round than on skill 1, oddly. 8/10 secrets isn't too bad given that I completely forgot the placement of most of them, I guess playing Zendar a lot helped in this regard. ;-) 
The MH In The SK Area Took Ages Even With R_drawworld 0, Though 
 
Feedback 
@onetruepurple, yeah this map is hard on nightmare skill because the large arenas are difficult without cover, but if the crushers are used then it is not too bad. It was one of the design ideas behind the crushers, player controlled cover, something the player can create. The MH secret on the SK side is indeed too hard, I wish I had turned the demon door into bars, at least it would have been a good visual clue. 
 
Omg, in the time this map was release I downloaded and forgot to play because I went on vacation...

With this last post I notest I didn't play it...

Fucking awesome map 45 minutes of fun gameplay on hard...

Many thanks for this Quake pearl!

Demo in attachement;

http://www.quaketastic.com/files/demos/tr_back.rar 
Feedback 
@Trinca, Thanks for the demo, its always interesting seeing how other people play your work. There were several areas you visited that were alternative routes. The map is designed to be played several times in order to have fun with every different route. 
 
I loved the layout... you are a very talent person!

even if I mapped for 50 year I never would make a map like you do :p 
Hairy Vaginas 
a bit of cushion is nice 
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