#184 posted by negke on 2016/09/21 08:23:38
lol anyone remember Baker?
It's Funny
#185 posted by megaman on 2016/09/21 14:49:10
that's why this thread exists. Also, so the frustration doesn't come up in more technical threads/discussions.
I'm with shambler on this one.
Neggers
https://github.com/kduske/TrenchBroom/issues/1537
Sigh, okay.
Is it really too much to ask to go to github and create an issue report when you discover a bug? Asshole.
#187 posted by negke on 2016/12/28 00:10:00
Occasionally it does seem like a bit of a chore (even more so if one has to register an account first) when the important thing should be reporting a bug in first place <- which apparently is quite something to ask for these days.
Although in this case, especially considering it was actually mostly a derp on my part, I do realize the passive aggressive introduction is inappropriate. Sorry.
Kinn,u Got Called Out Fo Real.
#188 posted by Shambler on 2017/01/12 22:05:53
http://imgur.com/REu6aKE
Youtube diss map response bro.....do eeeet.
Funny jokes that Spirit has made ever: 0
Lol Beef
Me Vs compiling in mac.
Haha!
#191 posted by Mugwump on 2017/01/12 23:13:24
So Spirit does still read Func_, after all...
#188
#192 posted by Kinn on 2017/01/13 17:17:31
Fair beans.
Baker, OTP, Your Time:
#193 posted by Shambler on 2017/02/19 20:47:23
#194 posted by PRITCHARD on 2017/02/20 00:01:35
The beef has been very juicy lately. I can appreciate that when I read during my morning commute. Hope the salt levels stay in check though...
Yeah, However
#195 posted by Kinn on 2017/02/20 02:03:57
"Your opinion on (X) is invalid because you've made less content than (Y)" is real low-rent stuff chaps. Come on, you're better than this. I want to see some proper top-shelf quality beef, with both sides giving it some, punctuated by Shambler slapping down some of his patented stone-cold truth bombs every now and then. I've got my popcorn ready and everything.
I Was Trying To Get Some Discussion Going
#196 posted by Baker on 2017/02/20 02:46:11
I was hoping to create an edgy thread that got people talking about innnovation, sharing stories. I intentionally baited some.
Looks like I was too edgy and a bit too trolley -- although I was going more for the humor angle --- like my preposterous list of things that a reply had to consider --- I mean seriously, haha ;-)
But that humor doesn't translate well to the written word, especially without emoji :-)
Happens to the best of us! My intentions were good.
On the plus side, I am proud I was able to create a thread too controversial for Func ;-)
How many times has that happened --- ever!!
Callout Post
#197 posted by PRITCHARD on 2017/02/20 03:52:16
I'm officially starting beef with Baker for using those goddamn hyphens in his "emoji".
;) > ;-)
#198 posted by muk on 2017/02/20 04:49:04
That entire post is just more self serving bullshit dude. Give it a rest.
:-(
#199 posted by PRITCHARD on 2017/02/20 06:33:31
#200 posted by muk on 2017/02/20 06:53:22
Not you pritchard. We cool we cool.
:--)
#201 posted by PRITCHARD on 2017/02/20 07:28:36
#202 posted by lpowell on 2017/02/20 23:17:26
Well in any case, I'm glad to hear that Marcher 2: Even Marcherer is due out sometime this year. :)
@mukor
#203 posted by Baker on 2017/02/20 23:45:19
Feel free to try to ascribe negative motivations to me as you would like. I'm assuming you enjoy wasting your time, it's yours to spend. ;-)
I like starting controversially named threads or disruptive posts for the shock factor or to get people talking.
Sometimes, I have struck gold --- a very provocative rant about Quake 3 vs. Quake 1 mapping created some shockwaves that caused several very cool things to happen.
All just by typing words on a keyboard, haha.
#202
#204 posted by Kinn on 2017/02/20 23:53:18
Well in any case, I'm glad to hear that Marcher 2: Even Marcherer is due out sometime this year. :)
???
@mukor - Also ...
#205 posted by Baker on 2017/02/21 00:02:00
It is, in fact, a number of the works for Quake were done for resume enhancements/hopes of gaming jobs and other reasons beyond Quake.
I thought that would make an interesting angle for discussion.
Because more than a fair number of level designers here worked/did work/wanted to work professionally in that field.
It was a significant factor in the creation in a number of prominent works in the past --- where the creators were mapping "for Quake" but they were aiming "for something more".
Are those kinds of level designers with enhanced motivations more likely to try to *really showoff* their talent more than someone new and bored who downloaded a map editor?
@mukor -- I May As Well Triple Post ...
#206 posted by Baker on 2017/02/21 00:10:49
Also another sub-theme of the topic ...
Steam newbies or bored people who downloaded a map editor --- they don't really have any detailed knowledge of the history of Quake.
I mentioned FrikaC who is one of the most influential developers of all time -- since I perceive you to be rather new, he was the author of FrikBots and frikqcc Quake C compiler. He also went on to work in the games industry.
But more than that -- like I said, I perceive you to be rather new but it may or may not be the case ---
But if it is the case that you are new, and unfamiliar with the history of Quake or how external motivations may have shaped the game ...
Should conversation topics be dumbbed down to cater to your level of knowledge of the history of Quake?
So there is a question for you ...
Keep Digging Baker ;-)
:---)
#208 posted by PRITCHARD on 2017/02/21 00:55:09
Not even locking his thread can stop the juggernaut that is Baker!
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