,[.,]
#20741 posted by
jt_ on 2011/09/04 16:29:06
Got bored, learned brainfuck.
Why Photoshop Is Better Than GIMP:
#20742 posted by
RickyT33 on 2011/09/06 17:51:51
Oh Yes, If Only GIMP Would Have Such Functionality!!!
#20743 posted by
Spirit on 2011/09/06 19:34:49
Oh Ricky, if you were a 16 year old girl that would have been a cute thing to say.
In Other News
#20744 posted by
rj on 2011/09/06 19:43:50
lots of money is better than no money!
#20745 posted by gb on 2011/09/06 20:15:06
Gimp is _fundamentally_ different from PS; it is open source software and doesn't cost a thing. It only requires users to code their shit themselves. Is that asking too much? ;-)
Apples and oranges.
L00lz
#20746 posted by
RickyT33 on 2011/09/06 20:26:56
Heh - I know what you mean. Sometimes I wish I was a sixteen year old girl. And nobody would be able to afford me either.
This is for you Spirit:
http://rickyt23.com/assets/images/rickye2m2rq_1.jpg
#20747 posted by
Spirit on 2011/09/06 20:38:34
sorry, i guess you just did not know that there was a gimp plugin to do this since 2005.
http://www.logarithmic.net/pfh/thesis
I used it to remove those brushes:
http://i.imgur.com/Buprs.jpg (seriously! great huh?)
better example:
http://i.imgur.com/4RyXM.jpg
But yeah, only money and patents make sure there is an incentive for progress and there definitely was not a GIMP plugin to do this 5 years ago.
#20749 posted by
necros on 2011/09/07 01:19:40
OH SHIT WHERE DID HE GO??
Necros
#20750 posted by
RickyT33 on 2011/09/07 01:52:16
If you are talking about the owl, I think I lost him when I moved a load of brushes :(
#20751 posted by
RickyT33 on 2011/09/07 01:55:54
If your talking about negke, he posted on the RMQ trac about 5 days ago.
#20752 posted by
necros on 2011/09/07 02:00:44
i'm talking about that kid on the bike! fucker just disappeared. he was looking on his right... maybe there was a bear there or something.
You Can Sort Of See Two Bits Of Ground Which Look The Same
#20753 posted by
RickyT33 on 2011/09/07 02:38:35
one at the edge of the road where the boy was, and one a little to the left of there, under the branch.
Same in the photoshop vid, you could see some of the bricks were the same, or very similar.
Dead Island
#20754 posted by
jt_ on 2011/09/07 04:34:14
Is great, the open world adds a lot to the game play. Coop is nice too.
Shoutcraft Invitational Day 2
#20755 posted by
DaZ on 2011/09/11 12:58:34
http://www.twitch.tv/totalbiscuit
SC2 tourney day 2, starting any time now and going all day :)
Cool Stuff Happened Today
#20756 posted by
RickyT33 on 2011/09/13 04:09:23
Can't say anything though, it's a s00kr3t :D
#20757 posted by gb on 2011/09/13 15:05:42
Yeah, it's awesome to be Quake mapping right now.
#20758 posted by
Trinca on 2011/09/13 16:01:31
I miss the time when I used my head for mapping :\ I'm not a awesome mapper but I did fun little maps :\
The one that I love the most to work, most of the people didn't like it :p
I will have to find some time to make anything :\
#20759 posted by
Spirit on 2011/09/13 22:49:30
I guess what the RickyT23 and gb are babbling about is the new "BSP2" format
http://mhquake.blogspot.com/2011/09/updates-for-13th-september-2011.html
Not sure what is supposed to be secret about it (it was nothing surprising if you were following MH's posts) nor why they prefer to talk about in this holier-than-thou manner.
PS
#20760 posted by
Spirit on 2011/09/13 22:50:35
Wait until you see the new Quaddicted omg it is the best Quake website ever!
I Just Didnt Want To Blab About It
#20761 posted by
RickyT33 on 2011/09/13 22:58:58
Because I didn't make it, but I got excited because now I can make maps even bigger than before, because all the hard limits have been doubled. I nearly came in my pants.
PS - I'm looking forwards to the new Quaddicted, I probably check that page every couple of days or so.
I presume you still have plans for detail brushes but that would be more complex on the map compile side?
Actually would detail brushes only work with the RMQ mod?
#20765 posted by gb on 2011/09/14 01:26:00
No, stuff like that would likely not require that mod because we have some guidelines that say "it should be easy to pick up or port".
@ Spirit: Who cares.