News | Forum | People | FAQ | Links | Search | Register | Log in
General Abuse
Talk about anything in here. If you've got something newsworthy, please submit it as news. If it seems borderline, submit it anyway and a mod will either approve it or move the post back to this thread.

News submissions: https://celephais.net/board/submit_news.php
First | Previous | Next | Last
JL 
The supreme court did something right for once.

Because there's an industry behind it? 
Megaman 
No, because the State has no legitimate reason to be involved in deciding who should be able to buy what video games. 
Yeah But... 
he may be right in saying that that's WHY they did it. 
So... 
..any good custom maps for Doom3 out there? 
Erc 
search this thread - gb made some reccomendaitons a while back 
Hm 
where's starbuck, heavy fraggin'?

http://members.home.nl/gimli/heavy.gif 
Nice One Madfox! 
I'm liking it. Were you able to salvage any animations form the original? 
He 
I don't have HL2 so I don't know how they look like.
To get grip on the file I took the *.cad ext from Breezer, that's the one qmle likes.
So to shake it up it needed a new skin which I took the Q2 gunner.
As there are some poly's missing it hangs a bit queer for its such a big gun.

http://members.home.nl/gimli/heavi.gif 
 
reading your post, i was pretty sceptical, but the q2 skin looks quite good on the model. well, once all those white pixels are gone. :P 
 
look great...

white pixels and the tube of the gun also look weardo 
 
Make it an Ogre! 
Needs A Better Skin 
but get that model into quake. 
 
team fortress 2 cloning facility, wherein you face hordes of scouts.





need a dispenser here. 
Avy 
Ogre's brittle brutal brightmouth won't broad the bricky bruzed bughead. 
Heavy 
I tried the Ogre skin but then it need some additions. I could make the head bigger, and it needs a muzzle flash. Now it won't fit face.

http://members.home.nl/gimli/bloop.jpg 
It's Looking Nice Already 
Ogre skin would be great though. When I've got some spare time in a couple of weeks I'll do it if no one has already. 
Updated The Big Gun 
I could make the head somegow bigger so it fits the ogres face. Youre screenshots helped a little for figuring out the poses.
With 1961 tris and 911 verts it's within range.
I can make an add-on track so it can be used in Quake.

http://members.home.nl/gimli/grunge.gif

It remains a FatController, and I thought the Ogre was big. Can use a supernail sound. 
That Looks Much Better! 
 
Still Love This Place 
So glad it's still around! I find you all to be most definitive in Quake mapping goodness! Thank you! 
Heh 
I like. 
Udk 
Holy shit is there a lot of documentation for it. Playing around with it while steam downloads all of my games to my new hd :D. 
 
Madfox: Enforcer style helmet and/or armour would also fit well. He could then be used as a base monster.

The enforcer's daddy :-P 
Hidden Gem 
http://www.map-factory.org/quake-1/single-player/hell-violence-full-for-quake-2837

Looks like this guy, one Benjamin Pulido, puts out all sorts of crap for a wide range of shooters:

http://www.map-factory.org/author/benjamin-pulido-847 
 
http://www.map-factory.org/quake-2/deathmatch/quickfire-2850

The thumbnail made me think of Doom instead... 
Love This Place! 
This is one of my favorite map sites to go to! Glad to see it has a fine level of activity just like Doomworld! Appreciate it good peeps! 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.