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I felt like playing my vertical map again. On Normal. Boy, what annoying gameplay... Sorry to all of you who had to suffer through it unprepared.

It's about time for an excuse. Damn, that was annoying.

;-) 
 
Apology.

Being German breaks another joke. 
I Didn't Mind It 
but maybe I just have bad taste. 
 
always nice to replay maps, I usually replay paks because I always forget many things :) Arcanum will take me next month :) will run all the roads again untill I defeat then at Hard in one shoot! 
#20355 
LOLOL.

Mappers AND testers would do well to remember that their entire audience will be playing through the map for the first time, not the n-th time ;) 
Spirit 
Not sure where to post this, but it seems as though the zip for The Tale of Abbots Rune by Spacegod is fucked. 
 
http://www.quaddicted.com/reviews/sgodrune.html ?
zip file is fine, problem at your end. 
Nice. 
Reminds me of some of the discussions between Trinca and Sleepy. 
Ambushes Versus Pelgrims 
I started playing all SP maps on Quakaddicted.
Had to do this much earlier but was so lame with mapping I hadn't the chance.

Woot! You struck me Pingu!
Excellent. 
New Tim Willits Interview 
http://gamingbolt.com/id-software-exclusive-interview-with-tim-willitis-creative-director-on-rage

Nothing groundbreaking but a good read. Looks like we aren't getting any Quake any time soon, or any Commander Keen! Massive shock I know. I'd love to force them to work on a new Commander Keen actually, I'd play the shit out of that. 
 
> Wow that is a fantastic little factoid right there.

Ohohohoho. Hohoho.

Interviewers. 
Re: Loading/converting Hammer Maps 
So is there a way to do this? Even if the additional texture offset information gets lost.
Sleepy, you weren't by any chance thinking about hacking up some quick conversion tool, were you? ;) 
You Can Easily Export A .map File From Worldcraft/Hammer 
And then you can load the .map file into any editor you like, but any surface which uses the valve 220 texture info will appear incorrectly. You can then correct them manually. I know this works, I tried it with BSP editor just last week, when we were talking about it. 
 
When I try to load one inm Gtkr1.5, the windows stay empty. Bah, will install a different editor then. 
Indeed 
BSP could load and save it. Unfortunately the map I tried ended up with most of the wall textures being vertically streched to 32. :P 
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