SleepwalkR
Should I create separate issues or one for both problems?
#1990 posted by necros on 2016/01/30 14:07:30
Going by that line, yes, you can remove them. Or replace with single ?
Replacing each ??? with ? didn't work. If you meant replacing everything after START_OFF with a single ? sign, then I'm kinda scared to do that.
It might fix this specific line, but I would still have something like
/*QUAKED monster_enforcer (1 0 0) (-16 -16 -24) (16 16 40) AMBUSH ??? ??? ??? ??? ??? ??? ??? NOT_EASY NOT_NORM NOT_HARD NOT_DM
pretty sure that would screw up flags.
Two Separate Issues Please ;-)
Back From The Dead
Crawling my way back to mapping after a hiatus of ... four or five months, I think. Real life, etc.
I seem to be very good at forgetting what I've learnt. Right now trying to update my TB2 build to the latest version, but I've managed to screw something up, I think.
I went to my ~/TB2/TrenchBroom/build directory and typed
git pull
then
cmake ..
then
cmake --build .
which is as far as I can tell what I've always done, as per instructions SleepwalkR gave me (like two million years ago). But apparently I've done something stupid, because I get this error message:
[ 0%] Built target GenerateVersion
[ 0%] Built target glew
[ 0%] Generating gen-help/index.html
make[2]: pandoc: Command not found
make[2]: *** [gen-help/index.html] Error 127
make[1]: *** [CMakeFiles/GenerateHelp.dir/all] Error 2
make: *** [all] Error 2
This is all on Linux, by the way.
Help! Please?
PS: I wish the forum had a zombie icon. That mask-thingie will have to do for now.
#1994 posted by Spirit on 2016/02/17 15:12:06
pandoc: Command not found
means that the compilation process unsuccessfully tried to find the command (program) pandoc/b>. You need to install whatever package provides the pandoc tool. It is probably just called "pandoc". ;)
That Worked, Thanks!
Thank you, Spirit!
Now let's see how long it takes me to break something else...
Staying Up To Date With The Latest Builds?
Sorry if I've overlooked something obvious, but is there a way of knowing when TB2 has been updated, e.g. subscribing via github and getting e-mail notifications or something? I have an account on github (made just so I can report TB2 issues), but I'm not too clued up about exactly how github works.
The thing is, a few times now I've reported an issue without realising that the build I had was not the latest, and I don't want to keep doing that & wasting SleepwalkR's time...
Wait...
#1997 posted by Qmaster on 2016/02/23 16:12:55
Where is TB2?
Total_newbie
#1998 posted by ericw on 2016/02/23 18:29:11
AFAIK, Github doesn't have email notifications for commits. I think the best approach is just to do a git pull and build before every time your run TB2.
Total_newbie
Yes, I cannot see a way to get notified upon pushes to a specific branch. I agree with ericw. Maybe don't pull every time, but do it regularly.
Qmaster
There are somewhat private alpha builds. I'll start releasing public betas "soon" though.
Thanks ericw and SleepwalkR. I'll do that then.
I Wish I Had
#2002 posted by flp on 2016/02/25 23:39:35
a beer keg that would behave like the milestone 2.0.0 issue list.
You're Always Welcome
to help drink it!
Well, I Have Perpetually Shifting Interests
#2004 posted by flp on 2016/02/26 11:44:20
but I'm already 3 merges in so I'd like to think I have kind of "pulled my weight" ;)
I do want to contibute more at some later point (or if there's problems with the linux packages).
Oh That's You!
Didn't make the connection there. You're excused ;-)
Re: Issue #1235
SleepwalkR, I'm not sure if you see comments on closed issues on github, so I'll just post this here. Sorry if this is not the right place.
I'm still having problems with aligning textures on different brushes at once. As of a46b9f2, I can now separately fix each brush's texture, but I still cannot select multiple brushes and edit their angles/offsets/scales jointly. Pretty sure this used to be possible in an earlier build.
Just Reopen The Issue And Add A Reproducible Test Case
It Works Fine For Me Though
I don't know how to reopen an issue once it's been closed ... or do you mean open a new issue?
It's Reopened Now
But either way you can still comment and I will see it.
Thanks, SleepwalkR
Using Different TB2 Builds At Once?
Probably a stupid question, but is it possible to have two or more different builds on one machine at the same time? So if something is broken in the latest build, you can keep using the latest-but-one build and then update the other one when an even newer build gets released.
Err, I am explaining this really badly, but maybe you know what I mean?
(I strongly suspect that's one of the reasons people use github, but I really struggle to understand how git/github actually works. The online documentation seems to assume a fair amount of prior coding knowledge, and I just get lost when I try to decipher it).
Checkout Previous Commit, Rebuild.
#2013 posted by flp on 2016/03/04 20:07:08
You could just backup the binaries. Most of the changes happen in the executable so if you got that from before and run that it should work.
Also you are right since git is a decentralizid versioning system you have all of the version history on your computer too.
In the command line type
$ git log
and you can see the recent commits. Each commit has a sha1 hash identifier. (cryptic string)
� git checkout 43f2298 (first few chars of that string)
Will set you directory to how it was at that time. Then just rebuild.
afterwards
$ git checkout develop
to go back to the most recent version
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