Mdl2map
#20073 posted by
necros on 2011/03/01 01:39:02
anyone have a working link to this thing? it's completely vanished off the internet!
Rj
I lost the link to your ikbase-box-room mapping tutorial again.
1
#20076 posted by hasti on 2011/03/05 15:58:58
1
#20077 posted by hasti on 2011/03/05 15:59:50
1
#20078 posted by hasti on 2011/03/05 16:00:08
Hmm
#20079 posted by
nonentity on 2011/03/05 17:46:24
I believe what you're looking for is a 2
Hmm
#20081 posted by
nonentity on 2011/03/05 19:56:35
Such binary views only serve to polarise us.
.. A Not So Smart Question
#20085 posted by mach5 on 2011/03/06 09:36:02
Hi folks, I got this eternal doubt:
-If I create a Q1 sp episode changing all textures/sounds may I charge for money(a small fee) those who download from my website ?
-I guess a standalone project is out of question.. but simple levels ?
* I've read all ID legal blah-blah but I'm more confused than ever !
Here's An Interesting Flash From The Past....
#20086 posted by
metlslime on 2011/03/06 11:27:53
"Looking to future projects in the Q1 SP scene" by shambler, from the 2001 quake expo:
http://qexpo2001.quakedev.com/booths/viewpage.php?n=44
Rubicon 2 and Roman Wilderness of Pain are both on there :P
Mach5
#20087 posted by
JPL on 2011/03/06 14:56:22
Simple questions lead to simple answers
-If I create a Q1 sp episode changing all textures/sounds may I charge for money(a small fee) those who download from my website ?
Legally you cannot reuse ID stuff.. but many peple do so.. You won't get any problem if you don't make money with ID stuff.. OTOH, I seriously doubt people will pay for you stuff, even if genious :P
-I guess a standalone project is out of question.. but simple levels ?
You can do so, it depends on the free time you have to spend on such project, or whether you other mapper will commit for your project...
* I've read all ID legal blah-blah but I'm more confused than ever !
You shouldn't be... as long as you are not trying to make money, I can't see any risks there... legal stuff are here to protect ID property, and also to discourage epople from reusing it for marketing purpose essentially.. or try to get a job at ID and propse them your project and develop it ;)
I Wouldn't Mind Paying For Rubicon 2
Quake Nostalgia
#20089 posted by
bal on 2011/03/07 00:24:07
Fun little read over at RPS, one of the writers talking about how he discovered Quake :
http://www.rockpapershotgun.com/2011/03/06/gaming-made-me-quake/
Most of us are older than he is I think, I know I was playing Quake when I was around 14 or so, but it still reminds me of when I first discovered FPS games (was a demo of Rise of the Triad, and afterwards one for Heretic).
Damn Good Read
Some of the comments literally made my day, I haven't seen such praise for Quake in a long time, not even on here. (I also had no idea there were so many others who got to play Quake before even turning 10 year old ;)
Quake really was a genuinely top game � not a brown interlude between semminal ID titles as some people like to remember.
1000% agree. Fuck Doom.
Nope
#20093 posted by Tronyn on 2011/03/10 07:21:20
not fuck doom, like come on. Fuck everything post-Quake, but Doom was just as good as Quake. It might not be as artistically expandable, but I'd say in terms of vision, tech, atmosphere, satisfying violence, it's Quake's equal in terms of the release time.
Fuck Doom
#20094 posted by
bal on 2011/03/10 08:09:19
Doom already gets credited for most of that anyways Tronym, I think that's what he meant.
Heh
#20096 posted by Tronyn on 2011/03/10 08:21:34
alright I'll calm down for once.
Fuck.... Doo - oou - uke Nukem3d.
heh.
but I see the point.