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Thats The Stuff 
No more fuzziness, just gritty pixels. 
 
in 320x200
that's TOO low tech for me. :P
at anything other than point blank range, monsters are practically unrecognizable other than they are like 4 pixels that are moving.

i am a fan of linear filtering though but sometimes i like to turn bilinear or whatever back on. 
 
Anisotropic Filtering 
.... Is a must for making trilinear not super blurry. 
16x 
 
I Was Just Looking At The News Thread For The Last Little While 
and this has been a pretty great time for quake releases.
Metslime, Tronyn, CZG, Vondur, Digs, Negke (others) all bunched up together!

Pretty incredible, really. 
Hmm 
I use trilinear and 16XAA, looks pretty dharp to me. 
Mdl2map 
anyone have a working link to this thing? it's completely vanished off the internet! 
 
Rj 
I lost the link to your ikbase-box-room mapping tutorial again. 
 
 
 
Hmm 
I believe what you're looking for is a 2 
...or A 0... 
.. like "null"... 
Hmm 
Such binary views only serve to polarise us. 
Otp 
Cheers 
 
Sweet, Bookmarked 
 
.. A Not So Smart Question 
Hi folks, I got this eternal doubt:

-If I create a Q1 sp episode changing all textures/sounds may I charge for money(a small fee) those who download from my website ?

-I guess a standalone project is out of question.. but simple levels ?

* I've read all ID legal blah-blah but I'm more confused than ever ! 
Here's An Interesting Flash From The Past.... 
"Looking to future projects in the Q1 SP scene" by shambler, from the 2001 quake expo:

http://qexpo2001.quakedev.com/booths/viewpage.php?n=44

Rubicon 2 and Roman Wilderness of Pain are both on there :P 
Mach5 
Simple questions lead to simple answers

-If I create a Q1 sp episode changing all textures/sounds may I charge for money(a small fee) those who download from my website ?

Legally you cannot reuse ID stuff.. but many peple do so.. You won't get any problem if you don't make money with ID stuff.. OTOH, I seriously doubt people will pay for you stuff, even if genious :P


-I guess a standalone project is out of question.. but simple levels ?

You can do so, it depends on the free time you have to spend on such project, or whether you other mapper will commit for your project...

* I've read all ID legal blah-blah but I'm more confused than ever !

You shouldn't be... as long as you are not trying to make money, I can't see any risks there... legal stuff are here to protect ID property, and also to discourage epople from reusing it for marketing purpose essentially.. or try to get a job at ID and propse them your project and develop it ;) 
I Wouldn't Mind Paying For Rubicon 2 
 
Quake Nostalgia 
Fun little read over at RPS, one of the writers talking about how he discovered Quake :
http://www.rockpapershotgun.com/2011/03/06/gaming-made-me-quake/

Most of us are older than he is I think, I know I was playing Quake when I was around 14 or so, but it still reminds me of when I first discovered FPS games (was a demo of Rise of the Triad, and afterwards one for Heretic). 
 
awesome 
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