#20045 posted by
necros on 2011/02/23 22:31:02
that needs a 12 pin lead from the PSU and I've got an 8 pin.
the heck? the connectors come with that little snap on bit to extend it to 12, no?
Yeah
#20046 posted by
RickyT33 on 2011/02/23 22:40:48
I had to get new RAM. Get some Corsair 1600Mhz 2x2Gb kit @ 1.5v 9-9-9-24. Only cost me �38, which i why I suggest. Or you could get the special P67 2133Mhz one :)
I have to get a new DVDRW too cause mine was IDE. Only cost �12 for a half decent SATA. Luckily I bought a Blueray 4x (only reads DVDs @ 16x) a while ago so used that. Incidentally I have never put a blueray in it :S
ALSO:
Your 8pin can be converted to a 6pin with an inexpensive adapter, and for the other 6pin can be provided by a 2xmolex to 6pin adapter (you will DEFINATELY get altleast one of those adapters with your card. You probably got a SLI bridge with the mobo to, right?)
Your 8pin might be splittable, no?
Yeah The 8 Pin Splits Into 2+6
#20047 posted by
czg on 2011/02/23 22:57:58
I've got a box of all kinds of random crap I've saved up over the years, i'll rummage through and look for a molex adapter.
Right, Sorted
#20048 posted by
czg on 2011/02/23 23:24:32
I found the super secret crate that had all the spare parts for the PSU and there was a second lead for the GPU. (It's modular.)
So now I could potentionally give it 16 pins, yay.
So now just the ram and optical. I could maybe get an usb enclosure, but that would be hella slow and a new one is dead cheap anyway.
Also I Got Arctic Silver Under My Thumbnail
#20049 posted by
czg on 2011/02/23 23:31:53
Am I going to die when I suck my thumb in my sleep?
Poor CZG.
#20050 posted by
Shambler on 2011/02/23 23:32:22
But surely your thumb is more likely to end up your ass, in your sleep??
Increases Chance Of Death Or Not?
#20051 posted by
ijed on 2011/02/23 23:58:56
#20052 posted by
- on 2011/02/24 18:15:21
[12:09] <@scampie> hey Asaki
[12:09] <@scampie> hey Asaki
[12:11] <Asaki> Yes?
[12:11] <@scampie> hi :D
[12:11] <Asaki> Hi.
[12:11] <@scampie> hey Asaki
[12:11] <Asaki> Yes?
[12:11] <@scampie> how are you?
[12:12] <Asaki> Good. Working on my mod =(
[12:12] <@scampie> hey Asaki
[12:12] <@scampie> what's your mod about?
[12:12] <Asaki> Nazis.
[12:12] <@scampie> hey Asaki
[12:12] <@scampie> thank you for being part of a 2 question interview
[12:12] <Asaki> No problem.
Nice!
#20056 posted by bamby on 2011/02/25 13:42:38
Coop possible? Map editor? Linux / mac version?
Oh Nice
#20057 posted by bamby on 2011/02/25 17:43:03
Qbism Engine
<3 Qbism
#20060 posted by
jt_ on 2011/02/26 15:03:04
I've been using qbism since the halloween release and love it.
Forgot To Mention
#20061 posted by
jt_ on 2011/02/26 15:07:31
I actually get pretty good fps with it, too. Around 55-60 in venividifutzi. Underwater it goes down by about half, though. :p
Pixelated Ftw
#20062 posted by negke on 2011/02/26 15:29:09
I switched gl_texturemode gl_nearest_mipmap_linear (or simply "3") a while ago. Much better than the blurry standard look.
Yeaahh!
#20063 posted by
Spirit on 2011/02/26 17:38:34
I can't believe how ugly and distorted textures look otherwise. Downside is that it makes screenshots bigger and videos harder to encode.
PS: I am working on my DM map collection which implies ......... yay! Got to find zip files for about 200 bsp files. Eg grindspire's (gimme!) and borsato's .
Sometimes
I load up WinQuake and replay some maps in 320x200.
Zerstorer is all kinds of amazing that way, and Ruined Nation felt like a Quake 2 from a parallel dimension.
Thats The Stuff
#20066 posted by
ijed on 2011/02/26 19:47:16
No more fuzziness, just gritty pixels.
#20067 posted by
necros on 2011/02/26 20:36:05
in 320x200
that's TOO low tech for me. :P
at anything other than point blank range, monsters are practically unrecognizable other than they are like 4 pixels that are moving.
i am a fan of linear filtering though but sometimes i like to turn bilinear or whatever back on.
#20068 posted by
Spirit on 2011/02/26 22:55:18
Anisotropic Filtering
#20069 posted by
metlslime on 2011/02/27 00:29:31
.... Is a must for making trilinear not super blurry.