HL2DM Server Thing.
#17 posted by
Shambler on 2004/12/18 09:06:42
Direct connect works as normal. Someone hosts, then other ppl type connect the.ir.ip.address:27015 to join, simple as that.
Daz, that lag thing, I just played a bit with nano and von - first game with nano, I had 125 ping but the lag was terrible, felt more like 500+, unplayable really. Then Von joined and the map changed, and suddenly it was okay again. Then nano left and we changed back to the other map, and it was still okay. Don't know what's going on there but the first lag sounds like what you had, and it cleared up on changing map.
Hmm
#18 posted by
DaZ on 2004/12/18 17:52:08
unfortunately mine does not :/ Lag isn't the issue really, as ping is very acceptable and there is no noticeable lag for 10-20 seconds a t a time, then the game just totally lags out for 2-5 seconds and then goes back to normal... Friction said it sounds like packet loss and I agree, it does look like it.
But all my other games are fine???! Dunno wtf is going on really.
Steam
#19 posted by
Blitz on 2004/12/21 21:53:10
Nick: Bl1tz
e-mail: teh_blitz@comcast.net
Still Going Strong.
#20 posted by Friction on 2004/12/22 15:22:43
Mechwarrior 4: Mercenaries with Mektek 2.1a additions (version everyone uses anyways). Pop by NBT-Sunder to get your ass handed to you someday.