News | Forum | People | FAQ | Links | Search | Register | Log in
Quake Re-release!!!
Id/Bethesda just announced a new release of Quake with a bunch of enhancements.

Trailer: https://www.youtube.com/watch?v=vi-bdUd9J3E

More info: https://www.microsoft.com/en-us/p/Quake/9P1Z43KRNQD4#
First | Previous | Next | Last
Reposting My Comment From GA Thread: 
it's more enhanced than I expected -- models are higher poly, there is animation interpolation, they added splitscreen....

There's one screenshot where they have a dynamic shadow casting light from a muzzle flash. 
 
I also wonder about what technical changes they made. The models look high-poly enough I wonder if they changed the model format, or switched to a skeletal format for models and animations?

Also wonder if the netcode changed at all, are they still using the old protocol 15? Did they combine quakeworld enhancements into a single new protocol? 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.