#19774 posted by necros on 2010/12/29 06:32:37
i'm not really a fan of 100% runs. i really enjoy watching players avoid as many monsters as possible, instead of just killing them as quickly as they can. there's more excitement seeing someone narrowly squeeze past 3 monsters to hit a switch than to just watch how good their aim is.
No Pak Version?
#19775 posted by rj on 2010/12/29 12:25:57
i checked the qdq website but it's been dead since 2007 :/
Pak Version
#19776 posted by Mandel on 2010/12/29 17:03:49
pak will come
Steam Sale
#19777 posted by negke on 2010/12/30 16:30:02
Would any of you USD or CAN people be willing to buy me a gift copy of the Rockstar Collection as well as one or two other games, all of which are not available in my region or only in LV versions? I'd send you the money in advance through Paypal.
Sure
#19778 posted by Spirit on 2010/12/30 17:04:46
Send me the money and I'll see what I can do!
#19779 posted by Trinca on 2011/01/01 13:13:42
Happy new year to everyone!
ye even you Scampie :p
Or UK People Maybe?
#19780 posted by negke on 2011/01/01 16:52:38
Trinca ?
#19781 posted by JPL on 2011/01/01 21:52:28
HAPPY 2011 BITCHES
#19782 posted by Tronyn on 2011/01/01 23:25:06
15 years since Quake was released this June. Tempus Fugit, as Rogue commented with r2m1 I believe! I had some good times last night, and I'm still drunk not hungover yet, heh. Also sorry for saying bitches it's a reference to Breaking Bad with the most hilarious wigger character ever YO.
Jesse Pinkman
#19783 posted by nitin on 2011/01/02 00:37:30
is up there with Jason Stackhouse and Pete Campbell as the best supporting characters on tv right now.
Trivia
Season 1 was going to end with the episode at Tuco's house and Jesse was going to be killed.
So glad that the writers' strike happened instead...
#19785 posted by Trinca on 2011/01/02 03:04:17
JPL don't have account in this site, and I'm to lazy to login :p
Nitin
#19786 posted by bal on 2011/01/02 10:30:02
Hah, definitely, Pinkman and Campbell rock, don't watch True Blood though.
Happy new year everyone.
Question
#19787 posted by Tronyn on 2011/01/05 06:19:53
anyone know the name of that one custom Quake engine that's super-optimized, which had the demo of like 250,000 knights fighting? or just any speed-focused custom engines in general?
#19788 posted by Spirit on 2011/01/05 08:39:41
That was Darkplaces.
Right
#19789 posted by Tronyn on 2011/01/05 09:26:39
I just realized I confused that demo with another engine which was entirely focused on optimization, I think that demo might have been a response to this other engine, the way Darkplaces had real time lighting as a response to Tenebrae.
Well..
#19790 posted by ijed on 2011/01/05 14:00:17
There's RemakeQuake's engine:
http://kneedeepinthedoomed.wordpress.com/page/3/
And AguirRe's engine also had a massive box with a load of knights in it as a test.
DirectQ, Fitz, Quakespasm, &c
#19791 posted by jt_ on 2011/01/06 00:16:24
mh made a map with 500 knights in it. The engines listed in the title to this post play it, I haven't tried any else. The download for the map is in the comments of one of mh's blog post. There's a screenshot of the map in the post, it shouldn't be hard to find.
#19792 posted by necros on 2011/01/06 07:39:21
was it actually 250000 knights? cause if so, that's a bit more than 500.
fq has max edicts of 32000, so it could theoretically handle ~31985 knights if it was a completely empty box map.
anyway, at that high level of monsters, the bottleneck becomes the qc. i know this from experience. ^_^;
Heh... One MIIILLLION Knights...
#19793 posted by Tronyn on 2011/01/06 09:30:21
maybe my memory has been making the tale taller
thanks for the responses I'll check all of this stuff out.
#19794 posted by Spirit on 2011/01/06 10:29:57
It was darkplaces with 10000 hell knights.
D/L Link Plz.
#19795 posted by Shambler on 2011/01/06 10:41:14
Yeah
#19796 posted by ijed on 2011/01/06 13:50:53
I want to see a gazillion knights...
#19797 posted by Spirit on 2011/01/06 15:59:10
Cant find a link. The map is called helm18. Does run but apparently not very well...
#19798 posted by Spirit on 2011/01/06 16:34:28
http://ghdigital.com/~havoc/helm10000.zip
Make sure you don't have unsaved work open, engines suck at error handling.
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