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i'm not really a fan of 100% runs. i really enjoy watching players avoid as many monsters as possible, instead of just killing them as quickly as they can. there's more excitement seeing someone narrowly squeeze past 3 monsters to hit a switch than to just watch how good their aim is. 
No Pak Version? 
i checked the qdq website but it's been dead since 2007 :/ 
Pak Version 
pak will come 
Steam Sale 
Would any of you USD or CAN people be willing to buy me a gift copy of the Rockstar Collection as well as one or two other games, all of which are not available in my region or only in LV versions? I'd send you the money in advance through Paypal. 
Sure 
Send me the money and I'll see what I can do! 
 
Happy new year to everyone!

ye even you Scampie :p 
Or UK People Maybe? 
 
Trinca ? 
HAPPY 2011 BITCHES 
15 years since Quake was released this June. Tempus Fugit, as Rogue commented with r2m1 I believe! I had some good times last night, and I'm still drunk not hungover yet, heh. Also sorry for saying bitches it's a reference to Breaking Bad with the most hilarious wigger character ever YO. 
Jesse Pinkman 
is up there with Jason Stackhouse and Pete Campbell as the best supporting characters on tv right now. 
Trivia 
Season 1 was going to end with the episode at Tuco's house and Jesse was going to be killed.

So glad that the writers' strike happened instead... 
 
JPL don't have account in this site, and I'm to lazy to login :p 
Nitin 
Hah, definitely, Pinkman and Campbell rock, don't watch True Blood though.

Happy new year everyone. 
Question 
anyone know the name of that one custom Quake engine that's super-optimized, which had the demo of like 250,000 knights fighting? or just any speed-focused custom engines in general? 
 
That was Darkplaces. 
Right 
I just realized I confused that demo with another engine which was entirely focused on optimization, I think that demo might have been a response to this other engine, the way Darkplaces had real time lighting as a response to Tenebrae. 
Well.. 
There's RemakeQuake's engine:

http://kneedeepinthedoomed.wordpress.com/page/3/

And AguirRe's engine also had a massive box with a load of knights in it as a test. 
DirectQ, Fitz, Quakespasm, &c 
mh made a map with 500 knights in it. The engines listed in the title to this post play it, I haven't tried any else. The download for the map is in the comments of one of mh's blog post. There's a screenshot of the map in the post, it shouldn't be hard to find. 
 
was it actually 250000 knights? cause if so, that's a bit more than 500.

fq has max edicts of 32000, so it could theoretically handle ~31985 knights if it was a completely empty box map.

anyway, at that high level of monsters, the bottleneck becomes the qc. i know this from experience. ^_^; 
Heh... One MIIILLLION Knights... 
maybe my memory has been making the tale taller

thanks for the responses I'll check all of this stuff out. 
 
It was darkplaces with 10000 hell knights. 
D/L Link Plz. 
 
Yeah 
I want to see a gazillion knights... 
 
Cant find a link. The map is called helm18. Does run but apparently not very well... 
 
http://ghdigital.com/~havoc/helm10000.zip

Make sure you don't have unsaved work open, engines suck at error handling. 
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