#19532 posted by Ankh on 2010/11/06 20:08:02
Hammer can do it too!
 Hehe
#19533 posted by necros on 2010/11/06 20:11:40
looks like qe3 is firmly in the fail category in this instance. :P
 Use A Text Editor Then
#19534 posted by negke on 2010/11/06 20:22:07
Find/replace "classname" "light_torch_small_walltorch" with "classname" "light_torch_small_walltorch"<linebreak symbol>"_color" "1 2 3"
Not sure about the linebreak thing though :P
 BspEditor Does It Too
#19535 posted by Mike Woodham on 2010/11/06 20:24:36
 The Text Editor Would Be The Ideal Solution
#19536 posted by necros on 2010/11/06 20:28:45
i use textpad which unfortunately, can't replace with linebreaks. :S
#19537 posted by rj on 2010/11/06 20:36:33
if i could code, i'd make a little standalone app for stuff like this. it would read ents from a bsp or map and create a little database where you could sort by each attr & search for certain values. or mass-edit stuff like above
#19538 posted by Spirit on 2010/11/06 20:58:41
Ah, are those on subsequent lines? And all of the same class?
JEdit is my favourite editor and it can easily do this. It is free, open-source and cross-platform. http://www.jedit.org/
Select the classname. Ctrl-F for the Search and Replace dialog. Copy the line to the "Replace with" form. Use Ctrl-Enter to add a linebreak. Add your new field. "Replace all".
http://s1.image.gd/o/25/258bfa3b7540f0b2484ef75076130ffa21851ee8.png
Make sure it will search in "Current Buffer". You might want to turn regular expressions off, should not be an issue here though.
 Notepad++ Can Do It Too
#19539 posted by negke on 2010/11/06 21:01:09
Even with \n
 BspEditor
#19540 posted by Mike Woodham on 2010/11/06 21:29:56
Edit - Select - By Value - Entity Type - OK
 Worldcraft Can Do It
#19541 posted by RickyT33 on 2010/11/06 21:37:41
map > entity report > theen you modify the filter, you can search by key/value, class, and select point ents, brush ents or both > then click "Mark", then you close the dialogue and go to the selection tool, you will find all of the marked objects are selected :D
 Regular Expressions
#19542 posted by SleepwalkR on 2010/11/06 23:55:17
ftw
 So Easy A Caveman Can Do It
#19543 posted by Zwiffle on 2010/11/07 00:11:21
nt
 Whose Program Is The Best?
#19544 posted by negke on 2010/11/07 09:50:29
Fap on!
 I Can Do It.
#19545 posted by madfox on 2010/11/07 19:34:49
don't Prog me RAM!
I know, just foolin'.
But these headlines
looks so stupid.
 Rj
#19546 posted by necros on 2010/11/07 22:36:38
yeah, i was thinking of making a program that would just parse the entity list and load it up into some kind of easy to access and modify gui, but since the text editor solution works, i no longer have any reason to do that. :P :P
 Ten Years Ago
#19547 posted by SleepwalkR on 2010/11/07 23:11:09
I was planning to design a simple language that would allow all kinds of transformations on Quake maps, but it never happened because I didn't know enough about language design. Today that would be called a domain specific language and there are lots of tools that would allow generating such a language very easily... maybe I'll get back to it sometime.
 Sleep
#19548 posted by rj on 2010/11/07 23:28:27
sounds interesting. look forward to it :)
 Snatched Off DW
#19549 posted by negke on 2010/11/08 10:44:22
 Negke
#19550 posted by JPL on 2010/11/08 13:13:25
I cannot recognize the map layout: which map is it ?
 The Second One
#19551 posted by RickyT33 on 2010/11/08 13:23:09
Its COD MW2 isnt it?
 I Don't Think So
#19552 posted by jt_ on 2010/11/08 15:12:37
I've played a fair share of duty, but that doesn't remind me of any of the maps.
 Well They Are On A Rail
#19553 posted by RickyT33 on 2010/11/08 15:17:26
And they do have cutscenes
#19554 posted by starbuck on 2010/11/08 16:02:22
i don't remember that many corners though
 Doom.
#19555 posted by bal on 2010/11/08 20:15:41
E1M6.
So much sad truth in that image. :(
 WOW
#19556 posted by Tronyn on 2010/11/08 22:24:35
that is soooo goddamn true
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