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We should try to do something like doomworld's 5/10 year doom article series for qexpo and use that anniversary to make a lot of marketing for the various sub-communities. 
Argh Pressed Too Soon 
tronyn: than and kona made excellent "best release(s) of year X" for past qexpos!

---
Kona up until 2000:
http://qexpo2001.quakedev.com/booths/booth.php?n=41

Hm, my memory is bad. than made this great list though: http://qexpo.quakedev.com/booth.php?id=29&page=118 
 
Saw That 
its awesome 
 
http://www.fudzilla.com/mobiles/item/20646-how-to-use-someone-elses-iphone-to-make-a-free-call

HAHA!!! I dont like apple much anyway, so this is a good thing IMO. 
SDA 
has basically died this year :(

There are a handful of demos to post up, but we've been getting less than one a month. Maybe it's just sleeping, we'll see :-) 
 
is not easy to beat new records :) 
SDA 
It's not like there weren't enough maps out there... 
Livesteaming Minecraft : Bad Idea? 
Lol 
Dunno shit about the game but that was about as funny as that one chap playing Amnesia at like 3 in the morning :) 
Link 
or didn't happen 
Zwiffle... 
this video: http://www.youtube.com/watch?v=YaK8XnZuZ4k ?

These reactions are pretty amazing, but they sum up quite nicely why I didn't buy it after playing the demo (especially the first guy.) I only got to the bit with the monster in the flooded area and just couldn't cope with the stress the game was piling on.

Those guys really know how to make players shit their pants. It's especially scary since you have to fumble with physics stuff using the hand, which is a pretty awesome interface for this type of game, as it is not frustrating to use but does slow you down a bit and the player is certainly not helped by being shit scared. 
 
having to do somewhat intricate tasks in a horror game seems like a good way to make someone shit bricks. :P 
 
Being unarmed usually adds a lot to a (horror) game's scariness. Like the levels of Call of Cthulhu before one got weapons. 
 
yay for screaming during gameplay videos.

http://www.youtube.com/watch?v=zTCAmmdNOKo

I guess this is similar to Penumbra? 
Lol 
 
that kid is my idol 
 
why does he sound like there's a stick up his ass? 
 
quake 1920x1080x32 timedemo

~1100fps i'm shocked

whatever...... 
One-way Trip To Mars Anyone? 
If 
my true love would die on Venus.., what on earth? 
New Years Resolution Project 
I'm thinking of setting an actual New Years resolution type deal for 2011. I'm wondering if anyone thinks it's feasible to finish a 6-map episode in a year, sticking to a schedule of one finished map every two months, or whether it's too strict or too lax. I already have theme ideas, gameplay ideas, I'm just worried about actually finishing it, considering how long it's taking me to do my metal map.

Any thoughts/opinions/discussion, go. 
 
my mapping time at the moment, since I can't map at work anymore :( is like 1 full map each two years :( 
 
i guess it depends on the scope of your maps. two months is good for an id-sized map. 
2 Years... 
... for giant map is not too much considering real life eats a lot of time :( 
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