News | Forum | People | FAQ | Links | Search | Register | Log in
General Abuse
Talk about anything in here. If you've got something newsworthy, please submit it as news. If it seems borderline, submit it anyway and a mod will either approve it or move the post back to this thread.

News submissions: https://celephais.net/board/submit_news.php
First | Previous | Next | Last
Ok 
Posted, for BEEF's sake! 
L.o.l. 
I Just Gained A Niece! 
My sister's fine too :) Very happy here today :) :) :) 
Congrats, Ricky! 
 
 
congrats Ricky!

another nasty pure English ;) 
Want 
Nice! 
But there goes your Nintendo 3DS money :( 
Scripts For Making Normalmaps In Photoshop 
http://philipk.net/ndo.html

Haven't tried it yet, not sure how useful it will be... 
Always Use The 
Nvidia filter, seems to do the same thing.

http://developer.nvidia.com/object/photoshop_dds_plugins.html

Do you know this one? I can't test atm since I've just changed the office PC (and Quake doesn't need normalmaps). 
 
same here. it's got a semi decent preview feature too but sometimes it fails rather badly. still, it always generates a good normal map. 
Speaking Of Scripts, 
there were some nice scripts i picked up somewhere that can merge two normal maps together properly but i lost them. :( 
NDo 
It's alot more powerful than the nvidia normal map filter, check ou the tutorial for more info, most of this stuff would take ages to do with just the nvidia filter.
http://philipk.net/tutorials/ndo/ndo.html

necros, nDo should merge them (mm, have to double check exactly what he's doing).
You were probably using this one :
http://www.rodgreen.com/?p=4
Crazybump's way is still probably the best, but kind of annoying having to use an external app. I still just use overlay mode sometimes, depending on the kind of normals I'm blending.

More information here:
http://wiki.polycount.com/NormalMap?action=show&redirect=Normal+Map#Blending_Normal_Maps_Together 
 
yeah, that's the one. :) i didn't like using the crazybump program either.

that nDo thing looks pretty awesome though. i don't do much work these days that requires normal maps though, but i totally grabbed it for the next time. thanks for that link :) 
just got an email from a guy asking for some mapsources - he said he is making an engine which loads quake .map files (and lets you play the .map file). Sent me a couple of screenies. They were of e1m1 with reliefmapping and ambient occlusion. Which was nice. He said he would post about it here once he has a website up and running. Was weird to see shots of quake maps with the clip brushes visible in-game. 
 
yeah i just got one too. the weird thing is i got pretty much the same email back in may where i explained i don't give out my map sources and then pointed him to the thread here on GPL'd quake map sources (http://celephais.net/board/view_thread.php?id=60094). creepy. o.o 
 
oh bah, http://celephais.net/board/view_thread.php?id=60094 but you guys know the thread i'm talking about. 
Yeah 
I dont mind if people wanna use mine for stuff.
Its nice to be asked though, I mean im sure there are some of mine kicking around...... There's not much to stop people from using it if they find it. 
Portal Mapping Contest 
Probably A Stupid Question 
but is there some sort fo trick to widescreen browsing in firefox?

I have my first WS monitor and apart from using the zoom feature, I'm stumped as to how to make it look right.

Although it seems to vary from website to website, some are fine, but Func looks particularly narrow as if for a 4:3 monitor. 
 
what is widescreen browsing? apart from browsing internet sites on a widescreen monitor?

i imagine it's just like an optical illusion. func is like 500-550 pixels wide? if you're on 1440x900 or even worse, 1680 x 1050, it's going to look downright tiny. 
Necros 
yeah browsing on a widescreen monitor. It's a 24" screen at 1920*1080.

So there's no way around it apart from zooming? 
Don't Use Fullscreen 
That's about the best advice I think, maybe up the text size as well, even if it looks weird at first. 
 
zoom or lower res, i guess. :S 
Or Sit Closer To The Screen.... 
 
Thanks 
I will play around with some settings to see what can be done.

Can Func be made wider at all or is that a deliberate design choice? 
First | Previous | Next | Last
You must be logged in to post in this thread.
Website copyright © 2002-2024 John Fitzgibbons. All posts are copyright their respective authors.